Searched refs:getShaderStages (Results 1 – 4 of 4) sorted by relevance
190 VkShaderStageFlags getShaderStages (CallType type_) in getShaderStages() function1591 const auto shaderStages = getShaderStages(m_params.callType); in iterate()2336 VkShaderStageFlags getShaderStages (InterfaceType type_) in getShaderStages() function2420 const auto shaderStages = getShaderStages(m_params.interfaceType); in iterate()
702 deUint32 getShaderStages (const ShaderCaseSpecification& spec) in getShaderStages() function739 : m_stages(getShaderStages(spec)) in PipelineProgram()
909 void getShaderStages(bool retrieve_program_object_shader_ids, const unsigned int& n_id,
8406 void FunctionalTest16::getShaderStages(bool retrieve_program_object_shader_ids, const unsigned int&… in getShaderStages() function in gl4cts::ShaderSubroutine::FunctionalTest168484 …getShaderStages(static_cast<_test_case>(test_case) == TEST_CASE_SWITCH_TO_DIFFERENT_PROGRAM_OBJECT, in iterate()8666 …getShaderStages(static_cast<_test_case>(test_case) == TEST_CASE_SWITCH_TO_DIFFERENT_PROGRAM_OBJECT, in iterate()8786 getShaderStages(test_case == TEST_CASE_SWITCH_TO_DIFFERENT_PROGRAM_OBJECT, n_id, stages); in verifySubroutineUniformValues()