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Searched refs:getSubroutineIndex (Results 1 – 24 of 24) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcMultipleContextsTests.cpp630 programs[m_fragment_stage_index]->getSubroutineIndex(subroutine_names[i], GL_FRAGMENT_SHADER); in prepareProgram()
633 programs[m_geometry_stage_index]->getSubroutineIndex(subroutine_names[i], GL_GEOMETRY_SHADER); in prepareProgram()
636 programs[m_tesselation_control_stage_index]->getSubroutineIndex(subroutine_names[i], in prepareProgram()
640 programs[m_tesselation_evaluation_stage_index]->getSubroutineIndex(subroutine_names[i], in prepareProgram()
644 programs[m_vertex_stage_index]->getSubroutineIndex(subroutine_names[i], GL_VERTEX_SHADER); in prepareProgram()
DglcViewportArrayTests.hpp151 …glw::GLuint getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_stage) const;
DglcViewportArrayTests.cpp452 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_st… in getSubroutineIndex() function in glcts::ViewportArray::Utils::program
457 index = gl.getSubroutineIndex(m_program_object_id, shader_stage, subroutine_name); in getSubroutineIndex()
3789 GLuint index = program.getSubroutineIndex(subroutine_name, GL_GEOMETRY_SHADER); in prepareUniforms()
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp442 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_st… in getSubroutineIndex() function in gl4cts::ShaderSubroutine::Utils::program
447 index = gl.getSubroutineIndex(m_program_object_id, shader_stage, subroutine_name); in getSubroutineIndex()
2206 m_po_getter0_subroutine_index = gl.getSubroutineIndex(m_po_id, GL_VERTEX_SHADER, "getter0"); in executeTestIteration()
2207 m_po_getter1_subroutine_index = gl.getSubroutineIndex(m_po_id, GL_VERTEX_SHADER, "getter1"); in executeTestIteration()
3215 GLuint FunctionalTest3_4::getSubroutineIndex(GLuint program_id, const glw::GLchar* subroutine_name, in getSubroutineIndex() function in gl4cts::ShaderSubroutine::FunctionalTest3_4
3223 index = gl.getSubroutineIndex(program_id, GL_VERTEX_SHADER, subroutine_name); in getSubroutineIndex()
3644 …GLuint routine_index = getSubroutineIndex(program_id, subroutine_names[routine], use_program_query… in inspectSubroutineBinding()
3697 GLuint first_routine_index = getSubroutineIndex(program_id, first_routine_name, use_program_query); in testDraw()
3699 …GLuint second_routine_index = getSubroutineIndex(program_id, second_routine_name, use_program_quer… in testDraw()
3991 program.getSubroutineIndex(subroutine_names[type][routine], GL_VERTEX_SHADER); in iterate()
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Dgl4cShaderSubroutineTests.hpp103 …glw::GLuint getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_stage) const;
442 glw::GLuint getSubroutineIndex(glw::GLuint program_id, const glw::GLchar* subroutine_name,
Dgl4cShadingLanguage420PackTests.hpp284 …glw::GLuint getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_stage) const;
Dgl4cShadingLanguage420PackTests.cpp18231 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_st… in getSubroutineIndex() function in gl4cts::GLSL420Pack::Utils::program
18236 index = gl.getSubroutineIndex(m_program_object_id, shader_stage, subroutine_name); in getSubroutineIndex()
/external/angle/src/libANGLE/
DContext_gl_4_autogen.h28 GLuint getSubroutineIndex(ShaderProgramID programPacked, GLenum shadertype, \
DContext_gl.cpp2267 GLuint Context::getSubroutineIndex(ShaderProgramID program, GLenum shadertype, const GLchar *name) in getSubroutineIndex() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl355 glGetSubroutineIndexFunc getSubroutineIndex; variable
DglwInitGL40.inl172 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
DglwInitGL41.inl187 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
DglwInitGL42.inl195 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
DglwInitGL43.inl217 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
DglwInitGL44.inl226 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
DglwInitGL45.inl270 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
DglwInitGL46.inl270 gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex");
DglwImpl.inl2804 return gl->getSubroutineIndex(program, shadertype, name);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp586 ASSIGN("glGetSubroutineIndex", getSubroutineIndex); in initProcsDesktopGL()
1608 ASSIGN("glGetSubroutineIndex", getSubroutineIndex); in initProcsDesktopGL()
3374 getSubroutineIndex = &glGetSubroutineIndexNULL; in initProcsDesktopGLNULL()
4395 getSubroutineIndex = &glGetSubroutineIndexNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h426 PFNGLGETSUBROUTINEINDEXPROC getSubroutineIndex = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl355 gl->getSubroutineIndex = glGetSubroutineIndex;
/external/deqp/external/openglcts/modules/gles31/
Des31cArrayOfArraysTests.cpp9110 routine_index = gl.getSubroutineIndex(this->program_object_id, shader_type, routine_name); in execute_dispatch_test()
9298 routine_index = gl.getSubroutineIndex(this->program_object_id, shader_type, routine_name); in execute_draw_test()
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp528 returnValue = context->getSubroutineIndex(programPacked, shadertype, name); in GL_GetSubroutineIndex()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl2595 glw::GLuint returnValue = m_gl.getSubroutineIndex(program, shadertype, name);