Searched refs:getTessellationControlShaderBody (Results 1 – 4 of 4) sorted by relevance
759 std::string getTessellationControlShaderBody(unsigned int n_id);965 std::string getTessellationControlShaderBody() const;1094 std::string getTessellationControlShaderBody(const Utils::_shader_stage& referencing_stage) const;1125 std::string getTessellationControlShaderBody() const;1191 …std::string getTessellationControlShaderBody(bool include_invalid_subroutine_uniform_declaration) …1225 std::string getTessellationControlShaderBody(bool include_invalid_declaration) const;1279 std::string getTessellationControlShaderBody(bool include_invalid_declaration) const;
1160 std::string getTessellationControlShaderBody(const _test_case& test_case);1262 std::string getTessellationControlShaderBody(const _variables& variables);1370 std::string getTessellationControlShaderBody(const _test_case& test_case);
6837 std::string FunctionalTest13::getTessellationControlShaderBody(unsigned int n_id) in getTessellationControlShaderBody() function in gl4cts::ShaderSubroutine::FunctionalTest137038 std::string tc_body = getTessellationControlShaderBody(n_id); in initTest()9113 std::string FunctionalTest17::getTessellationControlShaderBody() const in getTessellationControlShaderBody() function in gl4cts::ShaderSubroutine::FunctionalTest179247 std::string tc_body = getTessellationControlShaderBody(); in initTest()10396 const std::string tc_body = getTessellationControlShaderBody(referencing_stage); in executeTestCase()10570 std::string NegativeTest2::getTessellationControlShaderBody(const Utils::_shader_stage& referencing… in getTessellationControlShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest210759 body = getTessellationControlShaderBody(); in executeTest()10873 std::string NegativeTest3::getTessellationControlShaderBody() const in getTessellationControlShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest311360 …std::string tc_body = getTessellationControlShaderBody(shader_stage == Utils::SHADER_STAGE_TESSELL… in executeIteration()11495 std::string NegativeTest5::getTessellationControlShaderBody(bool include_invalid_subroutine_uniform… in getTessellationControlShaderBody() function in gl4cts::ShaderSubroutine::NegativeTest5[all …]
8534 std::string GPUShaderFP64Test6::getTessellationControlShaderBody(const _test_case& test_case) in getTessellationControlShaderBody() function in gl4cts::GPUShaderFP64Test68737 test_case.tc_shader_body = getTessellationControlShaderBody(test_case); in initIteration()8891 std::string tc_body = getTessellationControlShaderBody(variables); in buildTestProgram()9697 std::string GPUShaderFP64Test7::getTessellationControlShaderBody(const _variables& variables) in getTessellationControlShaderBody() function in gl4cts::GPUShaderFP64Test710854 std::string GPUShaderFP64Test8::getTessellationControlShaderBody(const _test_case& test_case) in getTessellationControlShaderBody() function in gl4cts::GPUShaderFP64Test810953 test_case.tc_shader_body = getTessellationControlShaderBody(test_case); in initIteration()