Searched refs:getVariableTypeGLSLString (Results 1 – 2 of 2) sorted by relevance
1568 std::string Utils::getVariableTypeGLSLString(const _variable_type& variable_type) in getVariableTypeGLSLString() function in gl4cts::ShaderSubroutine::Utils2304 std::string variable_type_glsl = Utils::getVariableTypeGLSLString(variable_type); in getVertexShaderBody()2400 …std::string variable_type_glsl_as_int = Utils::getVariableTypeGLSLString(result_as_int_variable_ty… in getVertexShaderBody()2463 …std::string variable_type_glsl_as_int = Utils::getVariableTypeGLSLString(result_as_int_variable_ty… in getVertexShaderBody()2658 << Utils::getVariableTypeGLSLString(variable_type) << "]" in verifyXFBData()2700 << Utils::getVariableTypeGLSLString(variable_type) << "]" in verifyXFBData()2719 << Utils::getVariableTypeGLSLString(variable_type) << "]" in verifyXFBData()2739 << Utils::getVariableTypeGLSLString(variable_type) << "]" in verifyXFBData()
267 static std::string getVariableTypeGLSLString(const _variable_type& variable_type);