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Searched refs:getVertexAttribute (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DVertexArray.h34 const VertexAttribute& getVertexAttribute(size_t attributeIndex) const;
DVertexArray.cpp49 const VertexAttribute& VertexArray::getVertexAttribute(size_t attributeIndex) const in getVertexAttribute() function in es2::VertexArray
DContext.cpp846 return getCurrentVertexArray()->getVertexAttribute(attribNum); in getVertexAttribState()
857 return getCurrentVertexArray()->getVertexAttribute(attribNum).mPointer; in getVertexAttribPointer()
1506 if(active && getCurrentVertexArray()->getVertexAttribute(attributeIndex).mDivisor == 0) in hasZeroDivisor()
/external/angle/src/libANGLE/
DVertexArray.h48 const VertexAttribute &getVertexAttribute(size_t attribIndex) const in getVertexAttribute() function
187 const VertexAttribute &getVertexAttribute(size_t attribIndex) const;
DVertexArray.cpp208 const VertexAttribute &VertexArray::getVertexAttribute(size_t attribIndex) const in getVertexAttribute() function in gl::VertexArray
DState.cpp2197 return getVertexArray()->getVertexAttribute(attribNum).pointer; in getVertexAttribPointer()
3033 QueryVertexAttribPointerv(getVertexArray()->getVertexAttribute( in getPointerv()
DContext.cpp5763 QueryVertexAttribiv(vao->getVertexAttribute(index), vao->getBindingFromAttribIndex(index), in getVertexAttribivImpl()
5786 QueryVertexAttribfv(vao->getVertexAttribute(index), vao->getBindingFromAttribIndex(index), in getVertexAttribfv()
5804 QueryVertexAttribIiv(vao->getVertexAttribute(index), vao->getBindingFromAttribIndex(index), in getVertexAttribIiv()
5822 QueryVertexAttribIuiv(vao->getVertexAttribute(index), vao->getBindingFromAttribIndex(index), in getVertexAttribIuiv()
5837 const VertexAttribute &attrib = getState().getVertexArray()->getVertexAttribute(index); in getVertexAttribPointerv()
/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp610 const bool enabled = mState.getVertexAttribute(attribIndex).enabled & in updateAttribEnabled()
634 const VertexAttribute &attrib = mState.getVertexAttribute(attribIndex); in updateAttribPointer()
732 const VertexAttribute &attrib = mState.getVertexAttribute(attribIndex); in updateAttribFormat()
763 GLuint bindingIndex = mState.getVertexAttribute(attribIndex).bindingIndex; in updateAttribBinding()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.cpp219 const gl::VertexAttribute &attrib = mState.getVertexAttribute(attribIndex); in updateVertexAttribStorage()
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp4836 const gl::VertexAttribute &attrib = vao->getVertexAttribute(attribIndex); in captureClientArraySnapshot()