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Searched refs:getVertexConversionType (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/tests/perf_tests/
DIndexDataManagerTest.cpp57 MOCK_CONST_METHOD1(getVertexConversionType, rx::VertexConversionType(angle::FormatID));
/external/angle/src/libANGLE/renderer/d3d/
DRendererD3D.h134 virtual VertexConversionType getVertexConversionType(angle::FormatID vertexFormatID) const = 0;
DVertexDataManager.cpp108 if ((factory->getVertexConversionType(vertexFormatID) & VERTEX_CONVERT_CPU) != 0) in DirectStoragePossible()
DDynamicHLSL.cpp239 (mRenderer->getVertexConversionType(vertexFormatID) & VERTEX_CONVERT_GPU) != 0) in generateVertexShaderForInputLayout()
DProgramD3D.cpp636 VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatID); in getSignature()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h355 VertexConversionType getVertexConversionType(angle::FormatID vertexFormatID) const override;
DRenderer9.cpp2987 VertexConversionType Renderer9::getVertexConversionType(angle::FormatID vertexFormatID) const in getVertexConversionType() function in rx::Renderer9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h338 VertexConversionType getVertexConversionType(angle::FormatID vertexFormatID) const override;
DRenderer11.cpp3924 VertexConversionType Renderer11::getVertexConversionType(angle::FormatID vertexFormatID) const in getVertexConversionType() function in rx::Renderer11