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Searched refs:getVertexShaderCode (Results 1 – 24 of 24) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageTextureSize.hpp170 const char* getVertexShaderCode(void);
195 const char* getVertexShaderCode(void);
222 const char* getVertexShaderCode(void);
302 const char* getVertexShaderCode(void);
DesextcTextureCubeMapArrayImageTextureSize.cpp543 const char* vsCode = getVertexShaderCode(); in configureProgram()
596 const char* TextureCubeMapArrayTextureSizeTFVertexShader::getVertexShaderCode(void) in getVertexShaderCode() function in glcts::TextureCubeMapArrayTextureSizeTFVertexShader
666 const char* vsCode = getVertexShaderCode(); in configureProgram()
728 const char* TextureCubeMapArrayTextureSizeTFGeometryShader::getVertexShaderCode(void) in getVertexShaderCode() function in glcts::TextureCubeMapArrayTextureSizeTFGeometryShader
822 const char* vsCode = getVertexShaderCode(); in configureProgram()
900 const char* TextureCubeMapArrayTextureSizeTFTessControlShader::getVertexShaderCode(void) in getVertexShaderCode() function in glcts::TextureCubeMapArrayTextureSizeTFTessControlShader
1330 const char* vsCode = getVertexShaderCode(); in configureProgram()
1367 const char* TextureCubeMapArrayTextureSizeRTFragmentShader::getVertexShaderCode(void) in getVertexShaderCode() function in glcts::TextureCubeMapArrayTextureSizeRTFragmentShader
DesextcTextureCubeMapArrayImageOperations.hpp147 const char* getVertexShaderCode(void);
DesextcTextureCubeMapArrayImageOperations.cpp819 const char* vsCode = vs ? getVertexShaderCode() in configureProgram()
917 const char* TextureCubeMapArrayImageOpCompute::getVertexShaderCode(void) in getVertexShaderCode() function in glcts::TextureCubeMapArrayImageOpCompute
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderRendering.hpp152 virtual std::string getVertexShaderCode() = 0;
272 std::string getVertexShaderCode();
367 std::string getVertexShaderCode();
523 std::string getVertexShaderCode();
DesextcGeometryShaderLayeredRenderingBoundaryCondition.hpp58 virtual const char* getVertexShaderCode();
189 const char* getVertexShaderCode();
DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp241 const char* GeometryShaderLayeredRenderingBoundaryCondition::getVertexShaderCode() in getVertexShaderCode() function in glcts::GeometryShaderLayeredRenderingBoundaryCondition
267 const char* vsCode = getVertexShaderCode(); in initTest()
651 const char* GeometryShaderLayeredRenderingBoundaryConditionNoGS::getVertexShaderCode() in getVertexShaderCode() function in glcts::GeometryShaderLayeredRenderingBoundaryConditionNoGS
DesextcGeometryShaderAdjacency.hpp310 const char* getVertexShaderCode();
DesextcGeometryShaderAdjacency.cpp247 const char* GeometryShaderAdjacency::getVertexShaderCode() in getVertexShaderCode() function in glcts::GeometryShaderAdjacency
281 const char* vsCode = getVertexShaderCode(); in initTest()
DesextcGeometryShaderRendering.cpp859 std::string vs_code = getVertexShaderCode(); in initTest()
1525 std::string GeometryShaderRenderingPointsCase::getVertexShaderCode() in getVertexShaderCode() function in glcts::GeometryShaderRenderingPointsCase
3117 std::string GeometryShaderRenderingLinesCase::getVertexShaderCode() in getVertexShaderCode() function in glcts::GeometryShaderRenderingLinesCase
4865 std::string GeometryShaderRenderingTrianglesCase::getVertexShaderCode() in getVertexShaderCode() function in glcts::GeometryShaderRenderingTrianglesCase
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderErrors.hpp100 virtual std::string getVertexShaderCode(unsigned int n_program_object);
137 std::string getVertexShaderCode(unsigned int n_program_object);
162 std::string getVertexShaderCode(unsigned int n_program_object);
DesextcTessellationShaderErrors.cpp301 so_code = getVertexShaderCode(n_po); in iterate()
566 std::string TessellationShaderErrorsTestCaseBase::getVertexShaderCode(unsigned int n_program_object) in getVertexShaderCode() function in glcts::TessellationShaderErrorsTestCaseBase
693 std::string TessellationShaderError1InputBlocks::getVertexShaderCode(unsigned int n_program_object) in getVertexShaderCode() function in glcts::TessellationShaderError1InputBlocks
836 std::string TessellationShaderError1InputVariables::getVertexShaderCode(unsigned int n_program_obje… in getVertexShaderCode() function in glcts::TessellationShaderError1InputVariables
DesextcTessellationShaderTCTE.hpp284 std::string getVertexShaderCode(bool should_pass_pointsize_data);
DesextcTessellationShaderTCTE.cpp2220 std::string TessellationShaderTCTEgl_MaxPatchVertices_Position_PointSize::getVertexShaderCode( in getVertexShaderCode() function in glcts::TessellationShaderTCTEgl_MaxPatchVertices_Position_PointSize
2417 std::string vs_code_string = getVertexShaderCode(run.point_mode); in initTestRun()
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5SamplerArrayIndexing.hpp100 const char* getVertexShaderCode();
DesextcGPUShader5SamplerArrayIndexing.cpp157 const char* vsCode = getVertexShaderCode(); in initTest()
333 const char* GPUShader5SamplerArrayIndexing::getVertexShaderCode() in getVertexShaderCode() function in glcts::GPUShader5SamplerArrayIndexing
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferActiveUniformValidation.hpp219 const char* getVertexShaderCode(void) const;
DesextcTextureBufferTextureBufferRange.hpp242 std::string getVertexShaderCode(FormatInfo& info) const;
DesextcTextureBufferOperations.hpp284 std::string getVertexShaderCode(void) const;
DesextcTextureBufferActiveUniformValidation.cpp493 const char* TextureBufferActiveUniformValidationVSFS::getVertexShaderCode() const in getVertexShaderCode() function in glcts::TextureBufferActiveUniformValidationVSFS
537 const char* vsCode = getVertexShaderCode(); in createProgram()
DesextcTextureBufferOperations.cpp232 std::string vsSource = getVertexShaderCode(); in initSecondPhase()
306 std::string TextureBufferOperations::getVertexShaderCode() const in getVertexShaderCode() function in glcts::TextureBufferOperations
DesextcTextureBufferTextureBufferRange.cpp739 std::string TextureBufferTextureBufferRange::getVertexShaderCode(FormatInfo& info) const in getVertexShaderCode() function in glcts::TextureBufferTextureBufferRange
922 std::string vsSource = getVertexShaderCode(info); in iterate()
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
DesextcTextureBorderClampSamplingTexture.hpp319 std::string getVertexShaderCode(void);
DesextcTextureBorderClampSamplingTexture.cpp219 std::string vsCode = getVertexShaderCode(); in initTest()
871 std::string TextureBorderClampSamplingTexture<InputType, OutputType>::getVertexShaderCode(void) in getVertexShaderCode() function in glcts::TextureBorderClampSamplingTexture