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Searched refs:glBindVertexArrayNULL (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp3497 bindVertexArray = &glBindVertexArrayNULL; in initProcsDesktopGLNULL()
4225 bindVertexArray = &glBindVertexArrayNULL; in initProcsDesktopGLNULL()
5042 bindVertexArray = &glBindVertexArrayNULL; in initProcsGLESNULL()
5216 bindVertexArray = &glBindVertexArrayNULL; in initProcsGLESNULL()
Dnull_functions.cpp97 void INTERNAL_GL_APIENTRY glBindVertexArrayNULL(GLuint array) {} in glBindVertexArrayNULL() function
Dnull_functions.h68 void INTERNAL_GL_APIENTRY glBindVertexArrayNULL(GLuint array);