/external/angle/src/tests/gl_tests/ |
D | FenceSyncTests.cpp | 146 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in TEST_P() 156 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in TEST_P() 163 EXPECT_EQ(0, glFenceSync(0, 0)); in TEST_P() 167 EXPECT_EQ(0, glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 10)); in TEST_P() 215 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in TEST_P() 235 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in TEST_P() 293 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in TEST_P()
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D | ContextLostTest.cpp | 61 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in TEST_P()
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D | MultithreadingTest.cpp | 539 mSecondThreadSyncObj = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in textureThreadFunction() 595 mSecondThreadSyncObj = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in textureThreadFunction() 655 mMainThreadSyncObj = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in mainThreadDraw()
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D | DebugTest.cpp | 529 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in TEST_P()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeFragmentApiTests.cpp | 317 glFenceSync(-1, 0); in init() 322 glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0x0010); in init() 328 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init() 349 GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
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D | es3fSyncTests.cpp | 202 m_syncObject = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
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D | es3fNegativeStateApiTests.cpp | 1038 sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init() 1271 sync = glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeFragmentApiTests.cpp | 421 ctx.glFenceSync(-1, 0); in fence_sync() 426 ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0x0010); in fence_sync() 433 GLsync sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in wait_sync() 455 GLsync sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in client_wait_sync()
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | gl_sync.h | 37 RETURN_IF_ERROR(TFLITE_GPU_CALL_GL(glFenceSync, &sync, in NewSync()
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 78 { "glFenceSync", (deFunctionPtr)glFenceSync },
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D | egluStaticES31Library.inl | 88 { "glFenceSync", (deFunctionPtr)glFenceSync },
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D | egluStaticES32Library.inl | 103 { "glFenceSync", (deFunctionPtr)glFenceSync },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.lds | 218 glFenceSync;
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D | libGLESv2.def | 262 glFenceSync @273
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 100 glFenceSync
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/external/deqp/modules/gles3/stress/ |
D | es3sSyncTests.cpp | 192 m_syncObjects[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in iterate()
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/external/angle/src/tests/egl_tests/ |
D | EGLContextSharingTest.cpp | 456 deletingThreadSyncObj = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in TEST_P() 504 continuingThreadSyncObj = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); in TEST_P()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 78 gl->fenceSync = &glFenceSync;
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D | glwInitES31Direct.inl | 88 gl->fenceSync = &glFenceSync;
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D | glwInitES32Direct.inl | 103 gl->fenceSync = &glFenceSync;
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D | glwInitES30.inl | 78 gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync");
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/external/angle/src/libGL/ |
D | libGL_autogen.def | 683 glFenceSync
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/external/angle/src/libGLESv2/ |
D | libGLESv2_with_capture_autogen.def | 183 glFenceSync
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D | libGLESv2_no_capture_autogen.def | 183 glFenceSync
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 264 void* glFenceSync (deUint32 condition, deUint32 flags);
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