Searched refs:glFlushMappedBufferRange (Results 1 – 25 of 57) sorted by relevance
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeBufferApiTests.cpp | 703 glFlushMappedBufferRange(GL_ARRAY_BUFFER, -1, 1); in init() 705 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, -1); in init() 707 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 12, 8); in init() 709 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 24, 4); in init() 711 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 24); in init() 717 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); in init() 724 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); in init() 727 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); in init()
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D | es3fBufferMapTests.cpp | 374 glFlushMappedBufferRange(m_bufferTarget, sliceAOffs, sliceASize); in iterate() 376 glFlushMappedBufferRange(m_bufferTarget, sliceBOffs, sliceBSize); in iterate()
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 81 { "glFlushMappedBufferRange", (deFunctionPtr)glFlushMappedBufferRange },
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D | egluStaticES31Library.inl | 91 { "glFlushMappedBufferRange", (deFunctionPtr)glFlushMappedBufferRange },
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D | egluStaticES32Library.inl | 106 { "glFlushMappedBufferRange", (deFunctionPtr)glFlushMappedBufferRange },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.lds | 175 glFlushMappedBufferRange;
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D | libGLESv2.def | 219 glFlushMappedBufferRange @234
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 844 ctx.glFlushMappedBufferRange(-1, 0, 16); in flush_mapped_buffer_range() 849 ctx.glFlushMappedBufferRange(GL_ARRAY_BUFFER, -1, 1); in flush_mapped_buffer_range() 851 ctx.glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, -1); in flush_mapped_buffer_range() 853 ctx.glFlushMappedBufferRange(GL_ARRAY_BUFFER, 12, 8); in flush_mapped_buffer_range() 855 ctx.glFlushMappedBufferRange(GL_ARRAY_BUFFER, 24, 4); in flush_mapped_buffer_range() 857 ctx.glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 24); in flush_mapped_buffer_range() 863 ctx.glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); in flush_mapped_buffer_range() 870 ctx.glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); in flush_mapped_buffer_range() 873 ctx.glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); in flush_mapped_buffer_range()
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 103 glFlushMappedBufferRange
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 81 gl->flushMappedBufferRange = &glFlushMappedBufferRange;
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D | glwInitES31Direct.inl | 91 gl->flushMappedBufferRange = &glFlushMappedBufferRange;
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D | glwInitES32Direct.inl | 106 gl->flushMappedBufferRange = &glFlushMappedBufferRange;
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D | glwInitES30.inl | 81 …shMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange");
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D | glwInitGL30.inl | 83 …shMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange");
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D | glwInitGL31.inl | 86 …shMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange");
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D | glwInitES31.inl | 91 …shMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange");
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D | glwInitGL32.inl | 92 …shMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange");
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D | glwInitES32.inl | 106 …shMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange");
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D | glwInitGL33.inl | 95 …shMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange");
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D | glwInitGL40.inl | 107 …shMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange");
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/external/angle/src/libGL/ |
D | libGL_autogen.def | 601 glFlushMappedBufferRange
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/external/angle/src/libGLESv2/ |
D | libGLESv2_with_capture_autogen.def | 184 glFlushMappedBufferRange
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D | libGLESv2_no_capture_autogen.def | 184 glFlushMappedBufferRange
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 221 void glFlushMappedBufferRange (deUint32 target, deIntptr offset, deIntptr length);
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 191 o glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
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