/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 82 m_ctx.glGenVertexArrays(1, &m_vao); in VAOHelper() 161 ctx.glGenVertexArrays(1, &vao); in vertex_attrib_pointer() 217 ctx.glGenVertexArrays(1, &vao); in vertex_attrib_i_pointer() 270 ctx.glGenVertexArrays(1, &vao); in vertex_attrib_format() 278 ctx.glGenVertexArrays(1, &vao); in vertex_attrib_format() 286 ctx.glGenVertexArrays(1, &vao); in vertex_attrib_format() 294 ctx.glGenVertexArrays(1, &vao); in vertex_attrib_format() 302 ctx.glGenVertexArrays(1, &vao); in vertex_attrib_format() 310 ctx.glGenVertexArrays(1, &vao); in vertex_attrib_format() 318 ctx.glGenVertexArrays(1, &vao); in vertex_attrib_format() [all …]
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D | es31fNegativeAdvancedBlendEquationTests.cpp | 182 ctx.glGenVertexArrays(1, &vao); in blend_qualifier_mismatch() 233 ctx.glGenVertexArrays(1, &vao); in attachment_advanced_equation()
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D | es31fVertexAttributeBindingStateQueryTests.cpp | 613 gl.glGenVertexArrays(1, &vao); in test() 649 gl.glGenVertexArrays(1, &vao); in test() 688 gl.glGenVertexArrays(1, &vao); in test()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cVertexAttribBindingTests.cpp | 292 glGenVertexArrays(1, &m_vao); in Setup() 478 glGenVertexArrays(1, &m_vao); in Setup() 525 glGenVertexArrays(1, &m_vao); in Setup() 587 glGenVertexArrays(1, &m_vao); in Setup() 654 glGenVertexArrays(1, &m_vao); in Setup() 749 glGenVertexArrays(1, &m_vao); in Setup() 924 glGenVertexArrays(1, &m_vao); in Setup() 1081 glGenVertexArrays(1, &m_vao); in Setup() 1161 glGenVertexArrays(1, &m_vao); in Setup() 1240 glGenVertexArrays(1, &m_vao); in Setup() [all …]
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D | gl4cShaderStorageBufferObjectTests.cpp | 673 glGenVertexArrays(1, &m_vertex_array); in Run() 1119 glGenVertexArrays(1, &m_vertex_array); in Run() 1233 glGenVertexArrays(1, &m_vertex_array); in Run() 1298 glGenVertexArrays(1, &m_vertex_array); in Run() 2323 glGenVertexArrays(1, &m_vertex_array); in Run() 2592 glGenVertexArrays(1, &m_vertex_array); in Run() 2732 glGenVertexArrays(1, &m_vertex_array); in Run() 2929 glGenVertexArrays(1, &m_vertex_array); in Run() 3109 glGenVertexArrays(1, &m_vertex_array); in Run() 3827 glGenVertexArrays(1, &m_vertex_array); in Run() [all …]
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D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 521 glGenVertexArrays(1, &m_vertex_array); in Run() 943 glGenVertexArrays(1, &m_vertex_array); in Run() 1169 glGenVertexArrays(1, &m_vertex_array); in Run() 1234 glGenVertexArrays(1, &m_vertex_array); in Run() 2248 glGenVertexArrays(1, &m_vertex_array); in Run() 2484 glGenVertexArrays(1, &m_vertex_array); in Run() 2681 glGenVertexArrays(1, &m_vertex_array); in Run() 2864 glGenVertexArrays(1, &m_vertex_array); in Run() 3622 glGenVertexArrays(1, &m_vertex_array); in Run() 4015 glGenVertexArrays(1, &m_vertex_array); in Run() [all …]
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/external/angle/src/tests/deqp_support/ |
D | es31cVertexAttribBindingTests_override.cpp | 300 glGenVertexArrays(1, &m_vao); in Setup() 542 glGenVertexArrays(1, &m_vao); in Setup() 588 glGenVertexArrays(1, &m_vao); in Setup() 650 glGenVertexArrays(1, &m_vao); in Setup() 719 glGenVertexArrays(1, &m_vao); in Setup() 822 glGenVertexArrays(1, &m_vao); in Setup() 1018 glGenVertexArrays(1, &m_vao); in Setup() 1198 glGenVertexArrays(1, &m_vao); in Setup() 1279 glGenVertexArrays(1, &m_vao); in Setup() 1352 glGenVertexArrays(1, &m_vao); in Setup() [all …]
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 314 glGenVertexArrays(1, &m_vao); in Setup() 544 glGenVertexArrays(1, &m_vao); in Setup() 590 glGenVertexArrays(1, &m_vao); in Setup() 652 glGenVertexArrays(1, &m_vao); in Setup() 721 glGenVertexArrays(1, &m_vao); in Setup() 824 glGenVertexArrays(1, &m_vao); in Setup() 1020 glGenVertexArrays(1, &m_vao); in Setup() 1198 glGenVertexArrays(1, &m_vao); in Setup() 1279 glGenVertexArrays(1, &m_vao); in Setup() 1352 glGenVertexArrays(1, &m_vao); in Setup() [all …]
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D | es31cDrawIndirectTests.cpp | 2009 glGenVertexArrays(1, &_vao); in Run() 2186 glGenVertexArrays(1, &_vao); in Run() 2484 glGenVertexArrays(1, &_vao); in Run() 2848 glGenVertexArrays(1, &_vao); in Run() 2941 glGenVertexArrays(1, &_vao); in Run() 3038 glGenVertexArrays(1, &_vao); in Run() 3131 glGenVertexArrays(1, &_vao); in Run() 3236 glGenVertexArrays(1, &_vao); in Run() 3346 glGenVertexArrays(1, &_vao); in Run() 3456 glGenVertexArrays(1, &_vao); in Run() [all …]
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D | es31cShaderStorageBufferObjectTests.cpp | 518 glGenVertexArrays(1, &m_vertex_array); in Run() 944 glGenVertexArrays(1, &m_vertex_array); in Run() 1170 glGenVertexArrays(1, &m_vertex_array); in Run() 1234 glGenVertexArrays(1, &m_vertex_array); in Run() 2248 glGenVertexArrays(1, &m_vertex_array); in Run() 2486 glGenVertexArrays(1, &m_vertex_array); in Run() 2694 glGenVertexArrays(1, &m_vertex_array); in Run() 2877 glGenVertexArrays(1, &m_vertex_array); in Run() 3632 glGenVertexArrays(1, &m_vertex_array); in Run() 4024 glGenVertexArrays(1, &m_vertex_array); in Run() [all …]
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/external/angle/samples/multiview/ |
D | Multiview.cpp | 196 glGenVertexArrays(1, &mQuadVAO); in initialize() 209 glGenVertexArrays(1, &mCubeVAO); in initialize()
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/external/angle/src/tests/gl_tests/ |
D | DrawElementsTest.cpp | 146 glGenVertexArrays(2, &mVertexArrays[0]); in TEST_P() 272 glGenVertexArrays(1, &mVertexArrays[0]); in TEST_P()
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 93 { "glGenVertexArrays", (deFunctionPtr)glGenVertexArrays },
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D | egluStaticES31Library.inl | 105 { "glGenVertexArrays", (deFunctionPtr)glGenVertexArrays },
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D | egluStaticES32Library.inl | 121 { "glGenVertexArrays", (deFunctionPtr)glGenVertexArrays },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.lds | 178 glGenVertexArrays;
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D | libGLESv2.def | 222 glGenVertexArrays @208
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 118 glGenVertexArrays
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/external/angle/src/tests/test_utils/ |
D | gl_raii.h | 84 GLVertexArray() : GLWrapper(&glGenVertexArrays, &glDeleteVertexArrays) {} in GLVertexArray()
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/external/deqp/modules/glshared/ |
D | glsMemoryStressCase.cpp | 196 GLU_CHECK_CALL(glGenVertexArrays(1, &m_vao)); in TextureRenderer() 358 GLU_CHECK_CALL(glGenVertexArrays(1, &m_vao)); in BufferRenderer()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 2212 glGenVertexArrays(2, vaos); in test() 2318 glGenVertexArrays(2, vaos); in test() 2433 glGenVertexArrays(2, vaos); in test() 2544 glGenVertexArrays(2, vaos); in test() 2650 glGenVertexArrays(2, vaos); in test() 2714 glGenVertexArrays(2, vaos); in test() 2769 glGenVertexArrays(2, vaos); in test() 2838 glGenVertexArrays(2, vaos); in test() 2926 glGenVertexArrays(2, vaos); in test()
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D | es3fNegativeVertexArrayApiTests.cpp | 160 glGenVertexArrays(1, &vao); in init() 203 glGenVertexArrays(1, &vao); in init() 236 glGenVertexArrays(-1, &arrays); in init()
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/external/webrtc/sdk/objc/components/renderer/opengl/ |
D | RTCShader.mm | 129 glGenVertexArrays(1, vertexArray);
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 93 gl->genVertexArrays = &glGenVertexArrays;
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/external/mesa3d/src/intel/tools/imgui/ |
D | imgui_impl_opengl3.cpp | 163 glGenVertexArrays(1, &vao_handle); in ImGui_ImplOpenGL3_RenderDrawData()
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