/external/angle/src/tests/gl_tests/ |
D | RobustBufferAccessBehaviorTest.cpp | 90 mTestAttrib = glGetAttribLocation(mProgram, "vecRandom"); in initBasicProgram() 239 GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() 243 GLint colorLocation = glGetAttribLocation(program, "a_color"); in TEST_P() 291 GLint attribLoc = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() 368 ASSERT_EQ(kPosLoc, glGetAttribLocation(program, "position")); in TEST_P() 369 ASSERT_EQ(kOneLoc, glGetAttribLocation(program, "aOne")); in TEST_P() 370 ASSERT_EQ(kTwoLoc, glGetAttribLocation(program, "aTwo")); in TEST_P() 449 ASSERT_EQ(kPosLoc, glGetAttribLocation(program, "position")); in TEST_P() 450 ASSERT_EQ(kOneLoc, glGetAttribLocation(program, "aOne")); in TEST_P() 451 ASSERT_EQ(kTwoLoc, glGetAttribLocation(program, "aTwo")); in TEST_P() [all …]
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D | DrawElementsTest.cpp | 87 GLint posLocation = glGetAttribLocation(program.get(), "a_pos"); in TEST_P() 136 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() 139 GLint testFlagLocation = glGetAttribLocation(mProgram, "testFlag"); in TEST_P() 262 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() 265 GLint testFlagLocation = glGetAttribLocation(mProgram, "testFlag"); in TEST_P() 372 GLint posLocation = glGetAttribLocation(program, "a_pos"); in TEST_P()
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D | ProvokingVertexTest.cpp | 72 mIntAttribLocation = glGetAttribLocation(mProgram, "intAttrib"); in testSetUp() 191 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() 214 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() 261 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() 313 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P()
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D | FramebufferFetchTest.cpp | 374 GLint positionLocation = glGetAttribLocation(program, "a_position"); in BasicTest() 421 GLint positionLocation = glGetAttribLocation(program, "a_position"); in MultipleRenderTargetTest() 475 GLint positionLocation = glGetAttribLocation(program, "a_position"); in MultipleRenderTargetArrayTest() 510 GLint positionLocation = glGetAttribLocation(program, "a_position"); in MultipleDrawTest() 546 GLint positionLocationNonFetch = glGetAttribLocation(programNonFetch, "a_position"); in DrawNonFetchDrawFetchTest() 560 GLint positionLocationFetch = glGetAttribLocation(programFetch, "a_position"); in DrawNonFetchDrawFetchTest() 612 GLint positionLocationFetch = glGetAttribLocation(programFetch, "a_position"); in DrawFetchDrawNonFetchTest() 625 GLint positionLocationNonFetch = glGetAttribLocation(programNonFetch, "a_position"); in DrawFetchDrawNonFetchTest() 675 GLint positionLocationNonFetch = glGetAttribLocation(programNonFetch, "a_position"); in DrawNonFetchDrawFetchWithDifferentAttachmentsTest() 716 GLint positionLocation = glGetAttribLocation(programFetch, "a_position"); in DrawNonFetchDrawFetchWithDifferentAttachmentsTest() [all …]
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D | SimpleOperationTest.cpp | 135 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() 258 const GLint attribLoc = glGetAttribLocation(program, "a_input"); in TEST_P() 361 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() 402 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() 440 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() 483 const GLint positionLocation = glGetAttribLocation(mProgram, "position"); in testSetUp() 815 const GLint color1Loc = glGetAttribLocation(program, "color1"); in TEST_P() 816 const GLint color2Loc = glGetAttribLocation(program, "color2"); in TEST_P() 949 GLint positionLocation = glGetAttribLocation(program, "position"); in testDrawElementsLineLoopUsingClientSideMemory() 1074 GLint posLoc = glGetAttribLocation(program, "pos"); in TEST_P() [all …]
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D | StateChangeTest.cpp | 321 GLint attribLoc = glGetAttribLocation(program, "testAttrib"); in TEST_P() 322 GLint positionLoc = glGetAttribLocation(program, "position"); in TEST_P() 376 GLint attribLoc = glGetAttribLocation(program, "testAttrib"); in TEST_P() 377 GLint positionLoc = glGetAttribLocation(program, "position"); in TEST_P() 456 GLint attribLoc = glGetAttribLocation(program1, "testAttrib"); in TEST_P() 457 GLint positionLoc = glGetAttribLocation(program1, "position"); in TEST_P() 486 ASSERT_EQ(attribLoc, glGetAttribLocation(program2, "testAttrib")); in TEST_P() 487 ASSERT_EQ(positionLoc, glGetAttribLocation(program2, "position")); in TEST_P() 844 ASSERT_EQ(0, glGetAttribLocation(program, essl1_shaders::PositionAttrib())); in TEST_P() 938 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() [all …]
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D | TransformFeedbackTest.cpp | 230 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() 311 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() 441 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() 493 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in midRecordOpDoesNotContributeTest() 690 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() 841 GLint attribLocation = glGetAttribLocation(mProgram, "attrib"); in TEST_P() 914 GLint attribLocation = glGetAttribLocation(mProgram, "attrib"); in TEST_P() 984 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() 988 GLint tfInputLocation = glGetAttribLocation(mProgram, "transformFeedbackInput"); in TEST_P() 1117 GLint positionLocation = glGetAttribLocation(context.program, "position"); in TEST_P() [all …]
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D | ShaderInterpTest.cpp | 40 GLint positionLocation = glGetAttribLocation(program, "position"); in draw() 41 GLint colorLocation = glGetAttribLocation(program, "vertex_color"); in draw()
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D | VertexAttributeTest.cpp | 343 GLint location = glGetAttribLocation(program, attribStream.str().c_str()); in setupMultiAttribs() 374 mTestAttrib = glGetAttribLocation(mProgram, "test"); in initBasicProgram() 376 mExpectedAttrib = glGetAttribLocation(mProgram, "expected"); in initBasicProgram() 1102 GLint positionLoc = glGetAttribLocation(program, "a_position"); in TEST_P() 1104 GLint colorLoc = glGetAttribLocation(program, "a_color"); in TEST_P() 1286 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() 1326 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() 1378 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() 1434 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() 1476 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() [all …]
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D | IndexedPointsTest.cpp | 125 GLint vertexLocation = glGetAttribLocation(program, "position"); in runTest() 130 GLint vertexColorLocation = glGetAttribLocation(program, "color"); in runTest() 139 GLint vertexLocation = glGetAttribLocation(program, "position"); in runTest()
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D | BufferDataTest.cpp | 58 mAttribLocation = glGetAttribLocation(mProgram, "in_attrib"); in testSetUp() 153 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() 247 mAttribLocation = glGetAttribLocation(mProgram, "in_attrib"); in testSetUp() 444 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() 519 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() 706 GLint colorLoc = glGetAttribLocation(program, "color"); in TEST_P() 1104 GLint attribLocation = glGetAttribLocation(program.get(), attribNameStr.str().c_str()); in TEST_P() 1111 GLint positionLocation = glGetAttribLocation(program.get(), "position"); in TEST_P() 1125 GLint attribLocation = glGetAttribLocation(program.get(), attribNameStr.str().c_str()); in TEST_P()
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/external/angle/samples/simple_instancing/ |
D | SimpleInstancing.cpp | 81 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 82 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord"); in initialize() 83 mInstancePosLoc = glGetAttribLocation(mProgram, "a_instancePos"); in initialize()
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/external/exoplayer/tree/library/core/src/main/java/com/google/android/exoplayer2/video/ |
D | VideoDecoderRenderer.java | 120 int posLocation = GLES20.glGetAttribLocation(program, "in_pos"); in onSurfaceCreated() 123 texLocations[0] = GLES20.glGetAttribLocation(program, "in_tc_y"); in onSurfaceCreated() 125 texLocations[1] = GLES20.glGetAttribLocation(program, "in_tc_u"); in onSurfaceCreated() 127 texLocations[2] = GLES20.glGetAttribLocation(program, "in_tc_v"); in onSurfaceCreated()
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/external/angle/samples/particle_system/ |
D | ParticleSystem.cpp | 79 mLifetimeLoc = glGetAttribLocation(mProgram, "a_lifetime"); in initialize() 80 mStartPositionLoc = glGetAttribLocation(mProgram, "a_startPosition"); in initialize() 81 mEndPositionLoc = glGetAttribLocation(mProgram, "a_endPosition"); in initialize()
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/external/angle/samples/simple_texture_2d/ |
D | SimpleTexture2D.cpp | 53 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 54 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord"); in initialize()
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/external/skqp/platform_tools/android/apps/arcore/src/main/cpp/ |
D | background_renderer.cc | 70 attribute_vertices_ = glGetAttribLocation(shader_program_, "vertex"); in InitializeGlContent() 71 attribute_uvs_ = glGetAttribLocation(shader_program_, "textureCoords"); in InitializeGlContent()
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/external/angle/samples/simple_texture_cubemap/ |
D | SimpleTextureCubemap.cpp | 55 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 56 mNormalLoc = glGetAttribLocation(mProgram, "a_normal"); in initialize()
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/external/angle/samples/mip_map_2d/ |
D | MipMap2D.cpp | 54 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 55 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord"); in initialize()
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/external/angle/samples/simple_vertex_shader/ |
D | SimpleVertexShader.cpp | 58 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 59 mTexcoordLoc = glGetAttribLocation(mProgram, "a_texcoord"); in initialize()
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/external/angle/samples/texture_wrap/ |
D | TextureWrap.cpp | 54 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 55 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord"); in initialize()
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/external/angle/src/tests/perf_tests/ |
D | InstancingPerf.cpp | 204 GLint positionLocation = glGetAttribLocation(mProgram, "aPosition"); in initializeBenchmark() 213 GLint translateLocation = glGetAttribLocation(mProgram, "aTranslate"); in initializeBenchmark() 222 GLint scaleLocation = glGetAttribLocation(mProgram, "aScale"); in initializeBenchmark() 231 GLint colorLocation = glGetAttribLocation(mProgram, "aColor"); in initializeBenchmark()
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/external/angle/samples/multi_texture/ |
D | MultiTexture.cpp | 70 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 71 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord"); in initialize()
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/external/angle/samples/torus_lighting/ |
D | TorusLightingES2.cpp | 53 mPositionLoc = glGetAttribLocation(mProgram, "position"); in initialize() 54 mNormalLoc = glGetAttribLocation(mProgram, "normal"); in initialize()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 82 FNDEF(int, glGetAttribLocation, (GLuint program, const char* name)); 130 #define glGetAttribLocation FNPTR(glGetAttribLocation) macro
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/external/angle/samples/post_sub_buffer/ |
D | PostSubBuffer.cpp | 56 mPositionLoc = glGetAttribLocation(mProgram, "a_position"); in initialize() 57 mTexcoordLoc = glGetAttribLocation(mProgram, "a_texcoord"); in initialize()
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