/external/angle/src/tests/gl_tests/ |
D | RenderbufferMultisampleTest.cpp | 67 glGetInternalformativ(GL_RENDERBUFFER, GL_RGBA8I, GL_SAMPLES, 1, &maxSamplesRGBA8I); in TEST_P() 98 glGetInternalformativ(GL_RENDERBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, queryBufferSize, in TEST_P() 103 glGetInternalformativ(GL_RENDERBUFFER, GL_RGBA8, GL_SAMPLES, queryBufferSize, in TEST_P()
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D | TextureMultisampleTest.cpp | 86 glGetInternalformativ(texTarget, format, GL_SAMPLES, 1, &maxSamplesFormat); in getSamplesToUse() 283 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamplesR8); in TEST_P() 337 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamples); in TEST_P() 553 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamples); in TEST_P() 599 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, 1, in TEST_P() 648 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, 1, in TEST_P() 651 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_DEPTH_COMPONENT24, GL_SAMPLES, 1, in TEST_P() 763 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, 1, in TEST_P() 793 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, 1, in TEST_P()
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D | FramebufferTest.cpp | 1177 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, in TEST_P() 1182 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, queryBufferSize, in TEST_P() 1212 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, in TEST_P() 1217 glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, queryBufferSize, in TEST_P()
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/external/deqp/modules/gles3/functional/ |
D | es3fInternalFormatQueryTests.cpp | 59 glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCounts); in test() 72 glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_SAMPLES, sampleCounts, &samples[0]); in test() 139 glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCounts); in test() 147 …glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 0, &queryTargetValu… in test()
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D | es3fNegativeStateApiTests.cpp | 939 glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, -1, ¶ms[0]); in init() 944 glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA8, -1, 16, ¶ms[0]); in init() 951 glGetInternalformativ (GL_RENDERBUFFER, GL_RG8_SNORM, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); in init() 955 …glGetInternalformativ (GL_RENDERBUFFER, GL_COMPRESSED_RGB8_ETC2, GL_NUM_SAMPLE_COUNTS, 16, ¶ms… in init() 960 glGetInternalformativ (-1, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); in init() 962 glGetInternalformativ (GL_FRAMEBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); in init() 967 glGetInternalformativ (GL_TEXTURE_2D, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); in init()
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D | es3fFboMultisampleTests.cpp | 269 glGetInternalformativ(GL_RENDERBUFFER, GL_RGBA8, GL_SAMPLES, 1, &maxSamples); in test()
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D | es3fMultisampleTests.cpp | 452 …GLU_CHECK_CALL(glGetInternalformativ(GL_RENDERBUFFER, FBO_COLOR_FORMAT, GL_SAMPLES, 1, &m_numSampl… in init() 500 …GLU_CHECK_CALL(glGetInternalformativ(GL_RENDERBUFFER, FBO_COLOR_FORMAT, GL_SAMPLES, 1, &maxSampleC… in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 1310 ctx.glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, -1, ¶ms[0]); in get_internalformativ() 1315 ctx.glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA8, -1, 16, ¶ms[0]); in get_internalformativ() 1325 ctx.glGetInternalformativ (GL_RENDERBUFFER, GL_RG8_SNORM, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); in get_internalformativ() 1329 …ctx.glGetInternalformativ (GL_RENDERBUFFER, GL_COMPRESSED_RGB8_ETC2, GL_NUM_SAMPLE_COUNTS, 16, &pa… in get_internalformativ() 1335 ctx.glGetInternalformativ (-1, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); in get_internalformativ() 1337 ctx.glGetInternalformativ (GL_FRAMEBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); in get_internalformativ() 1342 ctx.glGetInternalformativ (GL_TEXTURE_2D, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]); in get_internalformativ()
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 114 { "glGetInternalformativ", (deFunctionPtr)glGetInternalformativ },
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D | egluStaticES31Library.inl | 128 { "glGetInternalformativ", (deFunctionPtr)glGetInternalformativ },
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D | egluStaticES32Library.inl | 146 { "glGetInternalformativ", (deFunctionPtr)glGetInternalformativ },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.lds | 251 glGetInternalformativ;
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D | libGLESv2.def | 295 glGetInternalformativ @308
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 143 glGetInternalformativ
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 114 gl->getInternalformativ = &glGetInternalformativ;
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D | glwInitES31Direct.inl | 128 gl->getInternalformativ = &glGetInternalformativ;
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D | glwInitES32Direct.inl | 146 gl->getInternalformativ = &glGetInternalformativ;
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D | glwInitES30.inl | 114 gl->getInternalformativ = (glGetInternalformativFunc) loader->get("glGetInternalformativ");
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D | glwInitES31.inl | 128 gl->getInternalformativ = (glGetInternalformativFunc) loader->get("glGetInternalformativ");
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D | glwInitES32.inl | 146 gl->getInternalformativ = (glGetInternalformativFunc) loader->get("glGetInternalformativ");
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/external/angle/src/libGL/ |
D | libGL_autogen.def | 905 glGetInternalformativ
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/external/angle/src/libGLESv2/ |
D | libGLESv2_with_capture_autogen.def | 199 glGetInternalformativ
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D | libGLESv2_no_capture_autogen.def | 199 glGetInternalformativ
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 439 GLW_APICALL void GLW_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum p… in glGetInternalformativ() function
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 297 …void glGetInternalformativ (deUint32 target, deUint32 internalformat, deUint32 pname, int bu…
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