/external/angle/src/tests/gl_tests/ |
D | ProgramInterfaceTest.cpp | 107 glGetProgramResourceIndex(program, GL_PROGRAM_INPUT, essl31_shaders::PositionAttrib()); in TEST_P() 111 index = glGetProgramResourceIndex(program, GL_PROGRAM_INPUT, "missing"); in TEST_P() 115 index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "oColor"); in TEST_P() 119 index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "missing"); in TEST_P() 123 index = glGetProgramResourceIndex(program, GL_ATOMIC_COUNTER_BUFFER, "missing"); in TEST_P() 144 glGetProgramResourceIndex(program, GL_PROGRAM_INPUT, essl31_shaders::PositionAttrib()); in TEST_P() 167 index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "oColor"); in TEST_P() 271 GLuint index = glGetProgramResourceIndex(program, GL_PROGRAM_INPUT, "position"); in TEST_P() 298 index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "oColor[0]"); in TEST_P() 442 GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "color"); in TEST_P() [all …]
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D | GeometryShaderTest.cpp | 563 const GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "color"); in TEST_P() 630 GLuint index = glGetProgramResourceIndex(program, GL_PROGRAM_INPUT, "position"); in TEST_P() 637 index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "oColor"); in TEST_P() 643 index = glGetProgramResourceIndex(program, GL_UNIFORM, "u_color"); in TEST_P() 650 index = glGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, "ubo1"); in TEST_P() 681 index = glGetProgramResourceIndex(programWithSSBO, GL_SHADER_STORAGE_BLOCK, "ssbo"); in TEST_P() 688 index = glGetProgramResourceIndex(programWithSSBO, GL_BUFFER_VARIABLE, "ssbo.ssbo_value"); in TEST_P() 718 index = glGetProgramResourceIndex(programWithAtomicCounter, GL_UNIFORM, "gs_counter"); in TEST_P()
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D | ShaderStorageBufferTest.cpp | 1482 glGetProgramResourceIndex(program1.get(), GL_BUFFER_VARIABLE, "Output.result1"); in TEST_P() 1491 glGetProgramResourceIndex(program2.get(), GL_BUFFER_VARIABLE, "Output.result2"); in TEST_P() 2394 GLuint resourceIndex = glGetProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "B"); in TEST_P() 2441 GLuint resourceIndex = glGetProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "B"); in TEST_P()
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D | GLSLTest.cpp | 3760 GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "image1"); in TEST_P() 3764 index = glGetProgramResourceIndex(program, GL_UNIFORM, "image2"); in TEST_P() 3787 GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "ac1"); in TEST_P() 3791 index = glGetProgramResourceIndex(program, GL_UNIFORM, "ac2"); in TEST_P() 3882 GLuint uboBlockIndex = glGetProgramResourceIndex(program.get(), GL_UNIFORM_BLOCK, "UBO"); in TEST_P() 3899 glGetProgramResourceIndex(program.get(), GL_UNIFORM, resourceName.str().c_str()); in TEST_P()
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 153 glGetProgramResourceIndex
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/external/deqp/framework/egl/ |
D | egluStaticES31Library.inl | 135 { "glGetProgramResourceIndex", (deFunctionPtr)glGetProgramResourceIndex },
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D | egluStaticES32Library.inl | 156 { "glGetProgramResourceIndex", (deFunctionPtr)glGetProgramResourceIndex },
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cProgramInterfaceQueryTests.cpp | 171 GLuint res = glGetProgramResourceIndex(program, programInterface, name.c_str()); in VerifyGetProgramResourceIndex() 184 GLuint res = glGetProgramResourceIndex(program, programInterface, name.c_str()); in VerifyGetProgramResourceIndex() 2074 glGetProgramResourceIndex(31337u, GL_PROGRAM_INPUT, "pie"); in Run() 2176 glGetProgramResourceIndex(program, GL_ATOMIC_COUNTER_BUFFER, name); in Run() 2239 glGetProgramResourceIndex(sh, GL_PROGRAM_INPUT, "pie"); in Run() 2573 GLuint index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "color"); in Run() 3164 GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "someLongName"); in Run()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 135 gl->getProgramResourceIndex = &glGetProgramResourceIndex;
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D | glwInitES32Direct.inl | 156 gl->getProgramResourceIndex = &glGetProgramResourceIndex;
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D | glwInitES31.inl | 135 …gramResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResourceIndex");
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D | glwInitES32.inl | 156 …gramResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResourceIndex");
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D | glwInitGL44.inl | 202 …ResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResourceIndex");
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D | glwInitGL43.inl | 193 …ResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResourceIndex");
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D | glwInitGL46.inl | 242 …ResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResourceIndex");
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D | glwInitGL45.inl | 242 …ResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResourceIndex");
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/external/angle/src/libGL/ |
D | libGL_autogen.def | 928 glGetProgramResourceIndex
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/external/angle/src/libGLESv2/ |
D | libGLESv2_with_capture_autogen.def | 279 glGetProgramResourceIndex
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D | libGLESv2_no_capture_autogen.def | 279 glGetProgramResourceIndex
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cProgramInterfaceQueryTests.cpp | 223 GLuint res = glGetProgramResourceIndex(program, programInterface, name.c_str()); in VerifyGetProgramResourceIndex() 236 GLuint res = glGetProgramResourceIndex(program, programInterface, name.c_str()); in VerifyGetProgramResourceIndex() 2761 glGetProgramResourceIndex(31337u, GL_PROGRAM_INPUT, "pie"); in Run() 2844 glGetProgramResourceIndex(program, GL_ATOMIC_COUNTER_BUFFER, name); in Run() 2907 glGetProgramResourceIndex(sh, GL_PROGRAM_INPUT, "pie"); in Run() 3425 GLuint index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "color"); in Run() 4378 GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "someLongName"); in Run()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 957 …const deUint32 blockIndex = glLog.glGetProgramResourceIndex(program.getProgram(), GL_SHADER_STOR… in readFloatOrNormTextureWithLookupsAndVerify() 974 …const deUint32 blockIndex = glLog.glGetProgramResourceIndex(program.getProgram(), GL_SHADER… in readFloatOrNormTextureWithLookupsAndVerify() 976 …const deUint32 valueIndex = glLog.glGetProgramResourceIndex(program.getProgram(), GL_BUFFER… in readFloatOrNormTextureWithLookupsAndVerify()
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D | es31fTessellationTests.cpp | 7036 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_unreferenced"); in iterate() 7063 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_referenced"); in iterate() 7207 … resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_PROGRAM_OUTPUT, "v_perPatch"); in iterate() 7234 …resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_PROGRAM_OUTPUT, "v_perVertex"); in iterate()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 327 gl->getProgramResourceIndex = glGetProgramResourceIndex;
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/external/angle/src/tests/restricted_traces/ |
D | trace_gles_loader_autogen.h | 359 #define glGetProgramResourceIndex t_glGetProgramResourceIndex macro
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/external/angle/util/ |
D | gles_loader_autogen.h | 359 #define glGetProgramResourceIndex l_glGetProgramResourceIndex macro
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