Searched refs:glMultiDrawElementsBaseVertexNULL (Results 1 – 3 of 3) sorted by relevance
3026 multiDrawElementsBaseVertex = &glMultiDrawElementsBaseVertexNULL; in initProcsDesktopGLNULL()4335 multiDrawElementsBaseVertex = &glMultiDrawElementsBaseVertexNULL; in initProcsDesktopGLNULL()4794 multiDrawElementsBaseVertex = &glMultiDrawElementsBaseVertexNULL; in initProcsGLESNULL()4964 multiDrawElementsBaseVertex = &glMultiDrawElementsBaseVertexNULL; in initProcsGLESNULL()
1786 void INTERNAL_GL_APIENTRY glMultiDrawElementsBaseVertexNULL(GLenum mode, in glMultiDrawElementsBaseVertexNULL() function
1113 void INTERNAL_GL_APIENTRY glMultiDrawElementsBaseVertexNULL(GLenum mode,