/external/angle/src/tests/perf_tests/ |
D | TextureUploadPerf.cpp | 98 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, params.baseSize, params.baseSize); in initializeBenchmark() 123 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, params.baseSize, params.baseSize); in initializeBenchmark() 154 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_COMPRESSED_RGB8_ETC2, params.baseSize, in initializeBenchmark()
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/external/angle/src/tests/gl_tests/ |
D | DXT1CompressedTextureTest.cpp | 177 glTexStorage2DEXT(GL_TEXTURE_2D, pixel_levels, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, in TEST_P() 287 glTexStorage2DEXT(GL_TEXTURE_2D, pixel_levels, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, in TEST_P()
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D | S3TCTextureSizesTest.cpp | 134 glTexStorage2DEXT(GL_TEXTURE_2D, 4, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 12, 12); in TEST_P()
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D | MaxTextureSizeTest.cpp | 176 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, textureWidth, textureHeight); in TEST_P()
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D | TextureRectangleTest.cpp | 137 glTexStorage2DEXT(target, levels, format, width, height); in TEST_P()
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D | TextureTest.cpp | 318 glTexStorage2DEXT(GL_TEXTURE_2D, 1, sourceImageFormat, 2, 2); in testFloatCopySubImage() 346 glTexStorage2DEXT(GL_TEXTURE_2D, 1, destImageFormat, 2, 2); in testFloatCopySubImage() 1835 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, 2, 2); in TEST_P() 2166 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGB8, 16, 16); in TEST_P() 2240 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGB8, width, height); in TEST_P() 2296 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, width, height); in TEST_P() 2305 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, width, height); in TEST_P() 2392 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGB8, 16, 16); in TEST_P() 2524 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGB565, 16, 16); in TEST_P() 2579 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA4, 16, 16); in TEST_P() [all …]
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D | ReadPixelsTest.cpp | 89 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8, fboWidth, fboHeight); in Reset()
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D | DepthStencilFormatsTest.cpp | 58 glTexStorage2DEXT(GL_TEXTURE_2D, 1, internalFormat, 1, 1); in checkTexStorageFormatSupport()
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D | CopyTextureTest.cpp | 600 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1); in TEST_P() 604 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1); in TEST_P()
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D | WebGLCompatibilityTest.cpp | 148 glTexStorage2DEXT(GL_TEXTURE_2D, 1, internalFormat, 1, 1); in TestFloatTextureFormat() 666 glTexStorage2DEXT(GL_TEXTURE_2D, 1, acceptableFormat, 1, 1); in TEST_P() 4825 glTexStorage2DEXT(GL_TEXTURE_2D, 2, GL_RGBA32F, 2, 2); in TEST_P()
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D | MipmapTest.cpp | 1086 glTexStorage2DEXT(GL_TEXTURE_2D, 2, GL_RGBA8_OES, 2, 2); in TEST_P()
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D | FramebufferTest.cpp | 89 glTexStorage2DEXT(GL_TEXTURE_2D, 1, internalFormat, 1, 1); in testTextureFormat()
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D | StateChangeTest.cpp | 169 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_ALPHA8_EXT, 16, 16); in TEST_P()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitExtES.inl | 103 gl->texStorage2D = (glTexStorage2DFunc) loader->get("glTexStorage2DEXT");
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/external/angle/extensions/ |
D | ANGLE_texture_usage.txt | 163 glTexStorage2DEXT(GL_TEXTURE_2D, levels, ...); // Allocation
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/external/angle/src/libGLESv2/ |
D | libGLESv2_with_capture_autogen.def | 833 glTexStorage2DEXT
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D | libGLESv2_no_capture_autogen.def | 833 glTexStorage2DEXT
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D | libGLESv2_autogen.cpp | 4727 void GL_APIENTRY glTexStorage2DEXT(GLenum target, in glTexStorage2DEXT() function
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 836 "glTexStorage2DEXT",
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/external/swiftshader/include/GLES/ |
D | glext.h | 769 GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GL…
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/external/mesa3d/include/GLES/ |
D | glext.h | 769 GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GL…
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/external/angle/include/GLES/ |
D | glext.h | 758 GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GL…
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/external/angle/src/tests/restricted_traces/ |
D | trace_gles_loader_autogen.h | 702 #define glTexStorage2DEXT t_glTexStorage2DEXT macro
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/external/angle/util/ |
D | gles_loader_autogen.h | 702 #define glTexStorage2DEXT l_glTexStorage2DEXT macro
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/external/swiftshader/include/GLES2/ |
D | gl2ext.h | 2190 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat…
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