/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 202 { "glUniform1ui", (deFunctionPtr)glUniform1ui },
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D | egluStaticES31Library.inl | 264 { "glUniform1ui", (deFunctionPtr)glUniform1ui },
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D | egluStaticES32Library.inl | 308 { "glUniform1ui", (deFunctionPtr)glUniform1ui },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.lds | 196 glUniform1ui;
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D | libGLESv2.def | 240 glUniform1ui @250
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 305 glUniform1ui
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/external/angle/src/tests/gl_tests/ |
D | BufferDataTest.cpp | 855 glUniform1ui(expectLoc, kInitialData[0].asUint()); in TEST_P() 874 glUniform1ui(expectLoc, kUpdateData1[0].asUint()); in TEST_P() 887 glUniform1ui(expectLoc, kUpdateData2[0].asUint()); in TEST_P()
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D | GLSLTest.cpp | 2624 glUniform1ui(uloc, 456); in TEST_P() 2715 glUniform1ui(uloc, 456); in TEST_P() 2798 glUniform1ui(uloc, 456); in TEST_P() 3182 glUniform1ui(oneIndex, 1u); in TEST_P() 3183 glUniform1ui(twoIndex, 2u); in TEST_P() 3184 glUniform1ui(threeIndex, 3u); in TEST_P() 3727 glUniform1ui(uniformLocation, kUniformTestValue); in TEST_P() 9450 glUniform1ui(uniformLocation, uniformData); in TEST_P() 9550 glUniform1ui(uniformLocation, acData); in TEST_P() 10008 glUniform1ui(nestedIndexLocation, dim1 * 4 + dim2 + 1); in TEST_P() [all …]
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D | ComputeShaderTest.cpp | 3147 glUniform1ui(glGetUniformLocation(program, "factor"), 2); in TEST_P() 3155 glUniform1ui(glGetUniformLocation(program, "factor"), 3); in TEST_P() 3236 glUniform1ui(glGetUniformLocation(program, "factor"), 2); in TEST_P() 3250 glUniform1ui(glGetUniformLocation(program, "factor"), 3); in TEST_P()
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/external/OpenCL-CTS/test_common/gl/ |
D | helpers.cpp | 1209 glUniform1ui(colorUniformLocation, color * 0xff); in CreateGLTexture2DMultisample() 1212 glUniform1ui(colorUniformLocation, color * 0xffff); in CreateGLTexture2DMultisample() 1215 glUniform1ui(colorUniformLocation, color * 0xffffffff); in CreateGLTexture2DMultisample() 1470 glUniform1ui(colorUniformLocation, val * 0xff); in CreateGLTexture2DArrayMultisample() 1473 glUniform1ui(colorUniformLocation, val * 0xffff); in CreateGLTexture2DArrayMultisample() 1476 glUniform1ui(colorUniformLocation, val * 0xffffffff); in CreateGLTexture2DArrayMultisample()
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/external/mesa3d/docs/relnotes/ |
D | 18.0.5.rst | 31 glUniform1ui and friends not supported by display lists
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 1223 glUniform1ui(-1, 0); in init() 1252 glUniform1ui(uvec4_f, 0); in init() 1264 glUniform1ui(ivec4_f, 0); in init() 1276 glUniform1ui(vec4_v, 0); in init() 1288 glUniform1ui(sampler_f, 0); in init()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 202 gl->uniform1ui = &glUniform1ui;
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D | glwInitES31Direct.inl | 264 gl->uniform1ui = &glUniform1ui;
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D | glwInitES32Direct.inl | 308 gl->uniform1ui = &glUniform1ui;
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D | glwInitES30.inl | 202 gl->uniform1ui = (glUniform1uiFunc) loader->get("glUniform1ui");
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D | glwInitGL30.inl | 200 gl->uniform1ui = (glUniform1uiFunc) loader->get("glUniform1ui");
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 1477 ctx.glUniform1ui(-1, 0); in uniformui_invalid_program() 1507 ctx.glUniform1ui(uvec4_f, 0); in uniformui_incompatible_type() 1519 ctx.glUniform1ui(ivec4_f, 0); in uniformui_incompatible_type() 1531 ctx.glUniform1ui(vec4_v, 0); in uniformui_incompatible_type() 1543 ctx.glUniform1ui(sampler_f, 0); in uniformui_incompatible_type()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderStorageBufferObjectTests.cpp | 5608 glUniform1ui(glGetUniformLocation(m_program[0], "g_max_fragment_count"), expectedPixels); in Run() 5728 glUniform1ui(glGetUniformLocation(m_program[0], "g_max_point_count"), 100 * 100); in Run() 5729 glUniform1ui(glGetUniformLocation(m_program[0], "g_brick"), 5); in Run() 6199 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 2); in Run() 6207 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 0); in Run() 6215 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 1); in Run() 6223 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 3); in Run() 6233 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 2); in Run() 6237 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 0); in Run() 6241 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 1); in Run() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 5464 glUniform1ui(glGetUniformLocation(m_program[0], "g_max_fragment_count"), expectedPixels); in Run() 5581 glUniform1ui(glGetUniformLocation(m_program[0], "g_max_point_count"), 100 * 100); in Run() 5582 glUniform1ui(glGetUniformLocation(m_program[0], "g_brick"), 5); in Run() 6051 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 2); in Run() 6059 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 0); in Run() 6067 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 1); in Run() 6075 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 3); in Run() 6085 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 2); in Run() 6089 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 0); in Run() 6093 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 1); in Run() [all …]
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D | gl4cShaderStorageBufferObjectTests.cpp | 5893 glUniform1ui(glGetUniformLocation(m_program[0], "g_max_fragment_count"), expectedPixels); in Run() 6595 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 0); in Run() 6603 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 1); in Run() 6611 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 3); in Run() 6621 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 2); in Run() 6625 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 0); in Run() 6629 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 1); in Run() 6633 glUniform1ui(glGetUniformLocation(m_program, "g_transform_id"), 3); in Run()
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/external/angle/src/libGL/ |
D | libGL_autogen.def | 633 glUniform1ui
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/external/angle/src/libGLESv2/ |
D | libGLESv2_with_capture_autogen.def | 236 glUniform1ui
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D | libGLESv2_no_capture_autogen.def | 236 glUniform1ui
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 242 void glUniform1ui (int location, deUint32 v0);
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