Searched refs:gl_filter (Results 1 – 1 of 1) sorted by relevance
284 GLenum gl_filter, bool mirror_x, bool mirror_y, in brw_blorp_blit_miptrees() argument378 } else if (gl_filter == GL_LINEAR || in brw_blorp_blit_miptrees()379 gl_filter == GL_SCALED_RESOLVE_FASTEST_EXT || in brw_blorp_blit_miptrees()380 gl_filter == GL_SCALED_RESOLVE_NICEST_EXT) { in brw_blorp_blit_miptrees()