Searched refs:gl_max_cull_distances_value (Results 1 – 1 of 1) sorted by relevance
437 glw::GLint gl_max_cull_distances_value = 0; in iterate() local440 gl.getIntegerv(GL_MAX_CULL_DISTANCES, &gl_max_cull_distances_value); in iterate()547 …} runs[] = { { "gl_MaxCullDistances", GL_MAX_CULL_DISTANCES, gl_max_cull_distances_value, 8 /*mini… in iterate()2624 glw::GLint gl_max_cull_distances_value = 0; in iterate() local2628 gl.getIntegerv(GL_MAX_CULL_DISTANCES, &gl_max_cull_distances_value); in iterate()2819 if ((gl_max_combined_clip_and_cull_distances_value - n_iteration) < gl_max_cull_distances_value) in iterate()2825 culldistances_array_size = gl_max_cull_distances_value; in iterate()3045 glw::GLint gl_max_cull_distances_value = 0; in iterate() local3054 gl.getIntegerv(GL_MAX_CULL_DISTANCES, &gl_max_cull_distances_value); in iterate()3056 …if (gl_max_clip_distances_value + gl_max_cull_distances_value < gl_max_combined_clip_and_cull_dist… in iterate()