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Searched refs:glmode (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/src/
Dvrend_renderer.c9727 GLenum glmode = 0; in vrend_render_condition() local
9747 glmode = condition ? GL_QUERY_WAIT_INVERTED : GL_QUERY_WAIT; in vrend_render_condition()
9750 glmode = condition ? GL_QUERY_NO_WAIT_INVERTED : GL_QUERY_NO_WAIT; in vrend_render_condition()
9753 glmode = condition ? GL_QUERY_BY_REGION_WAIT_INVERTED : GL_QUERY_BY_REGION_WAIT; in vrend_render_condition()
9756 glmode = condition ? GL_QUERY_BY_REGION_NO_WAIT_INVERTED : GL_QUERY_BY_REGION_NO_WAIT; in vrend_render_condition()
9763 ctx->sub->cond_render_gl_mode = glmode; in vrend_render_condition()
9765 glBeginConditionalRender(q->id, glmode); in vrend_render_condition()
9767 glBeginConditionalRenderNV(q->id, glmode); in vrend_render_condition()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp1814 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; in flushWindowRectangles() local
1815 GL_CALL(WindowRectangles(glmode, numWindows, glwindows->asInts())); in flushWindowRectangles()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp1912 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; in flushWindowRectangles() local
1913 GL_CALL(WindowRectangles(glmode, numWindows, glwindows->asInts())); in flushWindowRectangles()