Searched refs:glmode (Results 1 – 3 of 3) sorted by relevance
9727 GLenum glmode = 0; in vrend_render_condition() local9747 glmode = condition ? GL_QUERY_WAIT_INVERTED : GL_QUERY_WAIT; in vrend_render_condition()9750 glmode = condition ? GL_QUERY_NO_WAIT_INVERTED : GL_QUERY_NO_WAIT; in vrend_render_condition()9753 glmode = condition ? GL_QUERY_BY_REGION_WAIT_INVERTED : GL_QUERY_BY_REGION_WAIT; in vrend_render_condition()9756 glmode = condition ? GL_QUERY_BY_REGION_NO_WAIT_INVERTED : GL_QUERY_BY_REGION_NO_WAIT; in vrend_render_condition()9763 ctx->sub->cond_render_gl_mode = glmode; in vrend_render_condition()9765 glBeginConditionalRender(q->id, glmode); in vrend_render_condition()9767 glBeginConditionalRenderNV(q->id, glmode); in vrend_render_condition()
1814 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; in flushWindowRectangles() local1815 GL_CALL(WindowRectangles(glmode, numWindows, glwindows->asInts())); in flushWindowRectangles()
1912 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; in flushWindowRectangles() local1913 GL_CALL(WindowRectangles(glmode, numWindows, glwindows->asInts())); in flushWindowRectangles()