Searched refs:glret (Results 1 – 1 of 1) sorted by relevance
5935 GLenum glret = glClientWaitSync(fence->glsyncobj, 0, timeout); in do_wait() local5936 if (glret == GL_WAIT_FAILED) { in do_wait()5939 done = glret != GL_TIMEOUT_EXPIRED; in do_wait()