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Searched refs:glsl_gl_block (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c107 bool glsl_gl_block; member
995 ctx->inputs[i].glsl_gl_block = false; in iter_declaration()
1110 ctx->inputs[i].glsl_gl_block = true; in iter_declaration()
1122 ctx->inputs[i].glsl_gl_block = true; in iter_declaration()
1146 ctx->inputs[i].glsl_gl_block = true; in iter_declaration()
1276 ctx->outputs[i].glsl_gl_block = true; in iter_declaration()
1304 ctx->outputs[i].glsl_gl_block = true; in iter_declaration()
1377 ctx->outputs[i].glsl_gl_block = true; in iter_declaration()
3631 if (ctx->outputs[j].glsl_gl_block) { in get_destination_info()
3957 else if (ctx->inputs[j].glsl_gl_block) { in get_source_info()
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