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Searched refs:gs_id (Results 1 – 10 of 10) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredRendering.cpp193 …return buildProgram(test->po_id, test->fs_id, test->n_fs_parts, test->fs_parts, test->gs_id, test-… in buildProgramForLRTest()
296 …m_tests[LAYERED_RENDERING_TEST_ITERATION_CUBEMAP].gs_id = gl.createShader(m_glExtTokens.GEOMETRY_S… in iterate()
300 …m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_ARRAY].gs_id = gl.createShader(m_glExtTokens.GEOMETRY_… in iterate()
304 …m_tests[LAYERED_RENDERING_TEST_ITERATION_3D].gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER… in iterate()
308 m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_MULTISAMPLE_ARRAY].gs_id = in iterate()
648 if (m_tests[n_current_test].gs_id != 0) in deinit()
650 gl.deleteShader(m_tests[n_current_test].gs_id); in deinit()
DesextcGeometryShaderLayeredRendering.hpp144 glw::GLuint gs_id; member
DesextcGeometryShaderInput.cpp777 if (0 != info.gs_id) in deinitCase()
779 gl.deleteShader(info.gs_id); in deinitCase()
834 info.gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initCaseProgram()
848 &m_fragment_shader_code, info.gs_id, DE_LENGTH_OF_ARRAY(geometry_shader_parts), in initCaseProgram()
DesextcGeometryShaderInput.hpp160 glw::GLint gs_id; member
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPoints.hpp101 glw::GLint gs_id; member
118 gs_id = 0; in _test_descriptor()
DesextcTessellationShaderPoints.cpp113 if (test.gs_id != 0) in deinit()
115 gl.deleteShader(test.gs_id); in deinit()
497 test.gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
521 …buildProgram(test.po_id, test.fs_id, test.fs_id ? 1 : 0, &test.fs_body, test.gs_id, test.gs_id ? 1… in iterate()
DesextcTessellationShaderTCTE.hpp127 glw::GLuint gs_id; member
148 gs_id = 0; in _run()
DesextcTessellationShaderTCTE.cpp143 if (run.gs_id != 0) in deinitTestRun()
145 gl.deleteShader(run.gs_id); in deinitTestRun()
147 run.gs_id = 0; in deinitTestRun()
316 run.gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in executeTestRun()
329 gl.attachShader(run.po_id, run.gs_id); in executeTestRun()
651 shaderSourceSpecialized(run.gs_id, 1 /* count */, &body_raw_ptr); in executeTestRun()
759 const glw::GLuint shaders[] = { run.fs_id, run.gs_id, run.tcs_id, run.tes_id, run.vs_id }; in executeTestRun()
932 if (run.gs_id != 0 && (n_vertex % 2) != 0) in iterate()
960 if (run.gs_id != 0 && (n_vertex % 2) != 0) in iterate()
1002 if (run.gs_id != 0 && (n_vertex % 2) != 0) in iterate()
[all …]
/external/deqp/external/openglcts/modules/gl/
Dgl4cPipelineStatisticsQueryTests.cpp1707 glw::GLuint gs_id = 0; in buildProgram() local
1740 gs_id = gl.createShader(GL_GEOMETRY_SHADER); in buildProgram()
1778 if (gs_id != 0) in buildProgram()
1780 gl.shaderSource(gs_id, 1, /* count */ in buildProgram()
1805 const glw::GLuint so_ids[] = { cs_id, fs_id, gs_id, tc_id, te_id, vs_id }; in buildProgram()
1856 if (gs_id != 0) in buildProgram()
1858 gl.deleteShader(gs_id); in buildProgram()
/external/virglrenderer/src/
Dvrend_renderer.c1736 GLuint gs_id, in lookup_shader_program() argument
1751 ent->ss[PIPE_SHADER_GEOMETRY]->id != gs_id) in lookup_shader_program()
4529 GLuint gs_id = shaders[PIPE_SHADER_GEOMETRY] ? shaders[PIPE_SHADER_GEOMETRY]->current->id : 0; in vrend_select_program() local
4536 gs_id == sub_ctx->prog_ids[PIPE_SHADER_GEOMETRY] && in vrend_select_program()
4542 prog = lookup_shader_program(sub_ctx, vs_id, fs_id, gs_id, tcs_id, tes_id, dual_src); in vrend_select_program()
4547 gs_id ? sub_ctx->shaders[PIPE_SHADER_GEOMETRY]->current : NULL, in vrend_select_program()
4561 sub_ctx->prog_ids[PIPE_SHADER_GEOMETRY] = gs_id; in vrend_select_program()