Searched refs:halfPixel (Results 1 – 4 of 4) sorted by relevance
/external/deqp/framework/referencerenderer/ |
D | rrRasterizer.cpp | 135 const deUint64 halfPixel = 1ll << (bits - 1); in isTheCenterOfTheFragment() local 136 return ((a.x() & (pixelSize-1)) == halfPixel && in isTheCenterOfTheFragment() 137 (a.y() & (pixelSize-1)) == halfPixel); in isTheCenterOfTheFragment() 240 const deInt64 halfPixel = 1ll << (bits - 1); in doesLineSegmentExitDiamond() local 259 const deInt64 broadRejectDistance = 2 * halfPixel; in doesLineSegmentExitDiamond() 286 …diamondCenter + tcu::Vector<deInt64,2>(0, -halfPixel), diamondCenter + tcu::Vector<deInt64,2>(-… in doesLineSegmentExitDiamond() 287 … diamondCenter + tcu::Vector<deInt64,2>(-halfPixel, 0), diamondCenter + tcu::Vector<deInt64,2>(… in doesLineSegmentExitDiamond() 288 … diamondCenter + tcu::Vector<deInt64,2>(0, halfPixel), diamondCenter + tcu::Vector<deInt64,2>(… in doesLineSegmentExitDiamond() 289 … diamondCenter + tcu::Vector<deInt64,2>(halfPixel, 0), diamondCenter + tcu::Vector<deInt64,2>(… in doesLineSegmentExitDiamond() 323 …{ tcu::Vector<deInt64,2>(0, -halfPixel), false, DiamondCorners::CORNER_EDGE_CASE_HIT_SECOND_QUA… in doesLineSegmentExitDiamond() [all …]
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/external/angle/src/tests/gl_tests/ |
D | ProvokingVertexTest.cpp | 184 GLfloat halfPixel = 1.0f / static_cast<GLfloat>(getWindowWidth()); in TEST_P() local 187 GLfloat positionData[] = {-1.0f + halfPixel, -1.0f, -1.0f + halfPixel, 1.0f}; in TEST_P()
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationTests.cpp | 2516 const float halfPixel = 1.0f / float(m_renderSize); in generateNormalTriangles() local 2518 …const float overestimate = 2.0f * halfPixel * (m_conservativeRasterizationProperties.primitive… in generateNormalTriangles() 2532 const float edge = 2 * halfPixel + margin; in generateNormalTriangles() 2552 const float eps = halfPixel / 32.0f; in generateNormalTriangles() 2553 const float edge = 4.0f * halfPixel + margin - eps; in generateNormalTriangles() 2573 const float edge = 6.0f * halfPixel + margin; in generateNormalTriangles() 3296 const float halfPixel = 1.0f / float(m_renderSize); in generateNormalLines() local 3298 …const float overestimate = 2.0f * halfPixel * (m_conservativeRasterizationProperties.primitiveO… in generateNormalLines() 3303 const float edge = 4 * halfPixel + margin; in generateNormalLines() 3321 outData.push_back(tcu::Vec4( left, up + halfPixel, 0.0f, 1.0f)); in generateNormalLines() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fPrimitiveBoundingBoxTests.cpp | 810 const float halfPixel = 0.5f; in getViewportPatternArea() local 821 pixelBox.x() = (int)deFloatCeil(vertexBox.x()+halfPixel); in getViewportPatternArea() 822 pixelBox.y() = (int)deFloatCeil(vertexBox.y()+halfPixel); in getViewportPatternArea() 823 pixelBox.z() = (int)deFloatFloor(vertexBox.z()-halfPixel); in getViewportPatternArea() 824 pixelBox.w() = (int)deFloatFloor(vertexBox.w()-halfPixel); in getViewportPatternArea() 828 pixelBox.x() = (int)deFloatFloor(vertexBox.x()-halfPixel); in getViewportPatternArea() 829 pixelBox.y() = (int)deFloatFloor(vertexBox.y()-halfPixel); in getViewportPatternArea() 830 pixelBox.z() = (int)deFloatCeil(vertexBox.z()+halfPixel); in getViewportPatternArea() 831 pixelBox.w() = (int)deFloatCeil(vertexBox.w()+halfPixel); in getViewportPatternArea()
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