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Searched refs:hasRayTracing (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBindPointTests.cpp137 bool hasRayTracing (void) const in hasRayTracing() function
191 if (m_params.hasRayTracing()) in checkSupport()
254 if (m_params.hasRayTracing()) in initPrograms()
407 const auto hasRayTracing = m_params.hasRayTracing(); in iterate() local
422 …if (hasRayTracing) rayTracingBuffer = BufferWithMemoryPtr(new BufferWithMemory(vkd, device, alloc,… in iterate()
426 if (hasRayTracing) zeroOutAndFlush(vkd, device, *rayTracingBuffer, bufferSize); in iterate()
470 …if (hasRayTracing) rayTracingSetLayout = makeSetLayout(vkd, device, VK_SHADER_STAGE_RAYGEN_BIT_KHR… in iterate()
478 …if (hasRayTracing) rayTracingPipelineLayout = makePipelineLayout(vkd, device, rayTracingSetLayout.… in iterate()
489 …if (hasRayTracing) rgenShader = createShaderModule(vkd, device, m_context.getBinaryCollection().ge… in iterate()
563 if (hasRayTracing) in iterate()
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