Searched refs:hasRayTracing (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineBindPointTests.cpp | 137 bool hasRayTracing (void) const in hasRayTracing() function 191 if (m_params.hasRayTracing()) in checkSupport() 254 if (m_params.hasRayTracing()) in initPrograms() 407 const auto hasRayTracing = m_params.hasRayTracing(); in iterate() local 422 …if (hasRayTracing) rayTracingBuffer = BufferWithMemoryPtr(new BufferWithMemory(vkd, device, alloc,… in iterate() 426 if (hasRayTracing) zeroOutAndFlush(vkd, device, *rayTracingBuffer, bufferSize); in iterate() 470 …if (hasRayTracing) rayTracingSetLayout = makeSetLayout(vkd, device, VK_SHADER_STAGE_RAYGEN_BIT_KHR… in iterate() 478 …if (hasRayTracing) rayTracingPipelineLayout = makePipelineLayout(vkd, device, rayTracingSetLayout.… in iterate() 489 …if (hasRayTracing) rgenShader = createShaderModule(vkd, device, m_context.getBinaryCollection().ge… in iterate() 563 if (hasRayTracing) in iterate() [all …]
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