Searched refs:has_mutable_rb (Results 1 – 1 of 1) sorted by relevance
900 const bool has_mutable_rb = _eglSurfaceHasMutableRenderBuffer(draw); in droid_swap_buffers() local908 if (has_mutable_rb && in droid_swap_buffers()940 if (has_mutable_rb && in droid_swap_buffers()