Searched refs:has_shareable_shaders (Results 1 – 6 of 6) sorted by relevance
122 key.st = st->has_shareable_shaders ? NULL : st; in st_update_fp()200 key.st = st->has_shareable_shaders ? NULL : st; in st_update_vp()271 key.st = st->has_shareable_shaders ? NULL : st; in st_update_common_program()
331 assert(!st->has_shareable_shaders); in st_save_zombie_shader()675 st->has_shareable_shaders = screen->get_param(screen, in st_create_context_priv()791 st->has_shareable_shaders && in st_create_context_priv()798 st->has_shareable_shaders && in st_create_context_priv()806 st->shader_has_one_variant[MESA_SHADER_TESS_CTRL] = st->has_shareable_shaders; in st_create_context_priv()808 st->has_shareable_shaders && in st_create_context_priv()812 st->has_shareable_shaders && in st_create_context_priv()816 st->shader_has_one_variant[MESA_SHADER_COMPUTE] = st->has_shareable_shaders; in st_create_context_priv()
144 boolean has_shareable_shaders; member
230 } else if (st->has_shareable_shaders || v->st == st) { in delete_variant()1907 if (st->has_shareable_shaders) in st_destroy_program_variants()1934 key.st = st->has_shareable_shaders ? NULL : st; in st_precompile_shader_variant()1945 key.st = st->has_shareable_shaders ? NULL : st; in st_precompile_shader_variant()1960 key.st = st->has_shareable_shaders ? NULL : st; in st_precompile_shader_variant()
178 key.st = st->has_shareable_shaders ? NULL : st; in setup_render_state()
1138 key.st = st->has_shareable_shaders ? NULL : st; in get_color_fp_variant()1171 key.st = st->has_shareable_shaders ? NULL : st; in get_color_index_fp_variant()