/external/angle/src/libANGLE/renderer/d3d/d3d11/shaders/ |
D | generate_shaders.bat | 24 call:BuildShader Passthrough2D11.hlsl VS_Passthrough2D vs_4_0_level_9_3 compiled\passthrou… 25 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2D ps_4_0_level_9_3 compiled\passthrou… 26 call:BuildShader Passthrough2D11.hlsl PS_PassthroughA2D ps_4_0_level_9_3 compiled\passthrou… 27 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2DMS ps_4_1 compiled\passthrou… 28 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGB2D ps_4_0_level_9_3 compiled\passthrou… 29 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRG2D ps_4_0_level_9_3 compiled\passthrou… 30 call:BuildShader Passthrough2D11.hlsl PS_PassthroughR2D ps_4_0_level_9_3 compiled\passthrou… 31 call:BuildShader Passthrough2D11.hlsl PS_PassthroughLum2D ps_4_0_level_9_3 compiled\passthrou… 32 call:BuildShader Passthrough2D11.hlsl PS_PassthroughLumAlpha2D ps_4_0_level_9_3 compiled\passthrou… 34 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2D_4444 ps_4_0_level_9_3 compiled\passthrou… [all …]
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/external/deqp-deps/glslang/Test/ |
D | runtests | 70 run -D -Od -e flizv -l -q -C -V -Od hlsl.reflection.vert > $TARGETDIR/hlsl.reflection.vert.out 71 diff -b $BASEDIR/hlsl.reflection.vert.out $TARGETDIR/hlsl.reflection.vert.out || HASERROR=1 72 run -D -Od -e main -l -q -C -V -Od hlsl.reflection.binding.frag > $TARGETDIR/hlsl.reflection.bindin… 73 diff -b $BASEDIR/hlsl.reflection.binding.frag.out $TARGETDIR/hlsl.reflection.binding.frag.out || HA… 74 …in -l -q --hlsl-iomap --auto-map-bindings --stb 10 --sbb 20 --ssb 30 --suavb 40 --scb 50 -D -V -e … 75 diff -b $BASEDIR/hlsl.automap.frag.out $TARGETDIR/hlsl.automap.frag.out || HASERROR=1 94 …try-point main_in_spv --ku --source-entrypoint main -Od hlsl.entry.rename.frag > $TARGETDIR/hlsl.e… 95 diff -b $BASEDIR/hlsl.entry.rename.frag.out $TARGETDIR/hlsl.entry.rename.frag.out || HASERROR=1 101 run -D -Od -e main -H -Od hlsl.deadFunctionMissingBody.vert > $TARGETDIR/hlsl.deadFunctionMissingBo… 102 diff -b $BASEDIR/hlsl.deadFunctionMissingBody.vert.out $TARGETDIR/hlsl.deadFunctionMissingBody.vert… [all …]
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D | validate-shaders.sh | 105 if [[ "$test" == *hlsl.* ]]; then 106 echo hlsl 133 echo hlsl 222 hlsl) langops='-D --hlsl-iomap --hlsl-offsets';;
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/external/angle/src/compiler/translator/ |
D | ResourcesHLSL.cpp | 806 TString hlsl; in uniformBlockString() local 808 hlsl += "cbuffer " + blockName + " : register(b" + str(registerIndex) + in uniformBlockString() 814 hlsl += " " + InterfaceBlockStructName(interfaceBlock) + " " + in uniformBlockString() 820 hlsl += uniformBlockMembersString(interfaceBlock, blockStorage); in uniformBlockString() 823 hlsl += "};\n\n"; in uniformBlockString() 825 return hlsl; in uniformBlockString() 834 TString hlsl, typeString; in uniformBlockWithOneLargeArrayMemberString() local 844 hlsl += "struct pack" + Decorate(interfaceBlock.name()) + " { " + typeString + " " + in uniformBlockWithOneLargeArrayMemberString() 855 hlsl += "struct pack" + Decorate(interfaceBlock.name()) + " { " + typeString + " " + in uniformBlockWithOneLargeArrayMemberString() 857 hlsl += InterfaceBlockScalarVectorFieldPaddingString(fieldType) + " };\n"; in uniformBlockWithOneLargeArrayMemberString() [all …]
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/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.includeNegative.vert.out | 1 hlsl.includeNegative.vert 5 ERROR: hlsl.includeNegative.vert:7: '#error' : in main 6 hlsl.includeNegative.vert(8): error at column 0, HLSL parsing failed.
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D | hlsl.pp.line4.frag.out | 1 hlsl.pp.line4.frag 11 1: String "hlsl.pp.line4.frag" 20 // OpModuleProcessed hlsl-offsets
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D | spv.hlslDebugInfo.frag.out | 23 // OpModuleProcessed hlsl-iomap 27 // OpModuleProcessed hlsl-offsets
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D | hlsl.pp.line3.frag.out | 1 hlsl.pp.line3.frag 11 1: String "hlsl.pp.line3.frag" 16 // OpModuleProcessed hlsl-offsets
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D | hlsl.pp.line2.frag.out | 1 hlsl.pp.line2.frag 11 1: String "hlsl.pp.line2.frag" 21 // OpModuleProcessed hlsl-offsets
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D | hlsl.round.dx9.frag.out | 1 hlsl.round.dx9.frag 47 // OpModuleProcessed hlsl-offsets
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/external/angle/src/libANGLE/renderer/d3d/ |
D | HLSLCompiler.cpp | 208 const std::string &hlsl, in compileToBinary() argument 225 stream << "#line 2 \"" << sourcePath << "\"\n\n" << hlsl; in compileToBinary() 239 ANGLE_TRACE_EVENT1("gpu.angle", "D3DCompile", "source", hlsl); in compileToBinary() 241 result = mD3DCompileFunc(hlsl.c_str(), hlsl.length(), gl::g_fakepath, macros, nullptr, in compileToBinary() 304 "// COMPILER INPUT HLSL BEGIN\n\n" + hlsl + "\n// COMPILER INPUT HLSL END\n"; in compileToBinary()
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 81 const SkSL::String& hlsl, in GrCompileHLSLShader() argument 109 HRESULT hr = D3DCompile(hlsl.c_str(), hlsl.length(), nullptr, nullptr, nullptr, "main", in GrCompileHLSLShader() 113 hlsl.c_str(), reinterpret_cast<char*>(errors->GetBufferPointer())); in GrCompileHLSLShader() 120 SkSL::String hlsl[kGrShaderTypeCount]; in loadHLSLFromCache() local 123 if (!GrPersistentCacheUtils::UnpackCachedShaders(reader, hlsl, inputs, kGrShaderTypeCount)) { in loadHLSLFromCache() 131 shaders[shaderType] = GrCompileHLSLShader(fGpu, hlsl[shaderType], kind); in loadHLSLFromCache() 137 (hlsl[kGeometry_GrShaderType].empty() || in loadHLSLFromCache() 617 SkSL::String hlsl[kGrShaderTypeCount]; in finalize() local 630 &inputs[shaderType], &hlsl[shaderType]); in finalize() 652 hlsl[i] = GrShaderUtils::PrettyPrint(*sksl[i]); in finalize() [all …]
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/external/skia/src/sksl/codegen/ |
D | SkSLSPIRVtoHLSL.cpp | 22 bool SPIRVtoHLSL(const String& spirv, String* hlsl) { in SPIRVtoHLSL() argument 39 hlsl->assign(hlslCompiler.compile()); in SPIRVtoHLSL()
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D | SkSLSPIRVtoHLSL.h | 15 bool SPIRVtoHLSL(const String& spirv, String* hlsl);
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/external/deqp-deps/amber/tests/cases/ |
D | debugger_hlsl_basic_vertex_with_legalization.amber | 89 --legalize-hlsl 94 --legalize-hlsl
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D | debugger_hlsl_basic_fragment_with_legalization.amber | 62 --legalize-hlsl 67 --legalize-hlsl
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D | debugger_hlsl_shadowed_vars.amber | 102 --legalize-hlsl 107 --legalize-hlsl
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/external/swiftshader/third_party/SPIRV-Tools/test/opt/ |
D | eliminate_dead_functions_test.cpp | 214 %5 = OpString "ps.hlsl" in TEST_F() 284 %5 = OpString "ps.hlsl" in TEST_F()
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D | replace_invalid_opc_test.cpp | 445 %6 = OpString "test.hlsl" in TEST_F() 505 %6 = OpString "test.hlsl" in TEST_F()
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/external/deqp-deps/SPIRV-Tools/test/opt/ |
D | eliminate_dead_functions_test.cpp | 214 %5 = OpString "ps.hlsl" in TEST_F() 284 %5 = OpString "ps.hlsl" in TEST_F()
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D | replace_invalid_opc_test.cpp | 445 %6 = OpString "test.hlsl" in TEST_F() 505 %6 = OpString "test.hlsl" in TEST_F()
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/external/deqp-deps/amber/src/amberscript/ |
D | parser_debug_test.cc | 109 EXPECT LOCATION "compute.hlsl" 2 in TEST_F() 119 EXPECT LOCATION "vertex.hlsl" 2 " dog:woof cat:meow duck:quack" in TEST_F() 122 EXPECT LOCATION "fragment.hlsl" 42 in TEST_F()
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/external/deqp-deps/SPIRV-Tools/test/val/ |
D | val_ext_inst_test.cpp | 707 %src = OpString "simple.hlsl" in TEST_F() 726 %src = OpString "simple.hlsl" in TEST_F() 751 %src = OpString "simple.hlsl" in TEST_P() 797 %src = OpString "simple.hlsl" in TEST_F() 826 %src = OpString "simple.hlsl" in TEST_F() 856 %src = OpString "simple.hlsl" in TEST_F() 896 %src = OpString "simple.hlsl" in TEST_F() 921 %src = OpString "simple.hlsl" in TEST_F() 961 %src = OpString "simple.hlsl" in TEST_F() 1002 %src = OpString "simple.hlsl" in TEST_F() [all …]
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/external/swiftshader/third_party/SPIRV-Tools/test/val/ |
D | val_ext_inst_test.cpp | 707 %src = OpString "simple.hlsl" in TEST_F() 726 %src = OpString "simple.hlsl" in TEST_F() 751 %src = OpString "simple.hlsl" in TEST_P() 797 %src = OpString "simple.hlsl" in TEST_F() 826 %src = OpString "simple.hlsl" in TEST_F() 856 %src = OpString "simple.hlsl" in TEST_F() 896 %src = OpString "simple.hlsl" in TEST_F() 921 %src = OpString "simple.hlsl" in TEST_F() 961 %src = OpString "simple.hlsl" in TEST_F() 1002 %src = OpString "simple.hlsl" in TEST_F() [all …]
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/external/deqp-deps/amber/docs/ |
D | debugger.md | 97 ```hlsl 98 /* 1 */ // simple_vs.hlsl 119 EXPECT LOCATION "simple_vs.hlsl" 9 " VS_OUTPUT vout;" 128  EXPECT LOCATION "simple_vs.hlsl" 10 " vout.pos = pos;" 134  EXPECT LOCATION "simple_vs.hlsl" 11 " vout.color = color;" 140  EXPECT LOCATION "simple_vs.hlsl" 12 " return vout;"
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