Searched refs:host_texture (Results 1 – 1 of 1) sorted by relevance
341 auto& host_texture = render_pipeline.pipeline->GetColorAttachments()[i]; in MapDeviceTextureToHostBuffer() local342 auto* values = host_texture.buffer->ValuePtr(); in MapDeviceTextureToHostBuffer()344 assert(row_stride * height == host_texture.buffer->GetSizeInBytes()); in MapDeviceTextureToHostBuffer()347 values->resize(host_texture.buffer->GetSizeInBytes()); in MapDeviceTextureToHostBuffer()