Searched refs:i1_win (Results 1 – 1 of 1) sorted by relevance
212 for (int64 i1_win = 0; i1_win < window[1]; ++i1_win) { in ReduceWindow3DAdd() local214 if (i0_base + i0_win >= 0 && i1_base + i1_win >= 0 && in ReduceWindow3DAdd()216 i1_base + i1_win < operand.n2() && in ReduceWindow3DAdd()218 val += operand(i0_base + i0_win, i1_base + i1_win, in ReduceWindow3DAdd()275 for (int64 i1_win = 0; i1_win < window[1]; ++i1_win) { in ReduceWindow4DGeneric() local278 if (i0_base + i0_win >= 0 && i1_base + i1_win >= 0 && in ReduceWindow4DGeneric()281 i1_base + i1_win < operand.n2() && in ReduceWindow4DGeneric()285 val, operand(i0_base + i0_win, i1_base + i1_win, in ReduceWindow4DGeneric()366 for (int64 i1_win = 0; i1_win < window[1]; ++i1_win) { in SelectAndScatter4DGePlus() local369 if (i0_base + i0_win >= 0 && i1_base + i1_win >= 0 && in SelectAndScatter4DGePlus()[all …]