Searched refs:iShift (Results 1 – 2 of 2) sorted by relevance
178 const INT32 iShift = _fltMantissaBitCount + 2 - c_uIBits - c_uFBits; in floatToIDotF() local179 if (iShift >= 0) in floatToIDotF()185 _fxpMaxPosValueFloat -= INT32( 1 ) << iShift; in floatToIDotF()200 const INT32 iShift = _fltMantissaBitCount + 1 - c_uIBits - c_uFBits; in floatToIDotF() local201 if (iShift >= 0) in floatToIDotF()207 _fxpMaxPosValueFloat -= INT32( 1 ) << iShift; in floatToIDotF()
192 const INT32 iShift = _fltMantissaBitCount + 2 - c_uIBits - c_uFBits; in floatToIDotF() local193 if (iShift >= 0) in floatToIDotF()199 _fxpMaxPosValueFloat -= INT32( 1 ) << iShift; in floatToIDotF()214 const INT32 iShift = _fltMantissaBitCount + 1 - c_uIBits - c_uFBits; in floatToIDotF() local215 if (iShift >= 0) in floatToIDotF()221 _fxpMaxPosValueFloat -= INT32( 1 ) << iShift; in floatToIDotF()