Searched refs:imageUniformRange (Results 1 – 1 of 1) sorted by relevance
783 const gl::RangeUI &imageUniformRange, in AssignImageBindings() argument788 for (unsigned int uniformIndex : imageUniformRange) in AssignImageBindings()831 const gl::RangeUI &imageUniformRange = programExecutable.getImageUniformRange(); in AssignNonTextureBindings() local832 AssignImageBindings(options, programExecutable, uniforms, imageUniformRange, shaderType, in AssignNonTextureBindings()