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Searched refs:in_current_context (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/loader/
Dloader_dri3_helper.h104 bool (*in_current_context)(struct loader_dri3_drawable *); member
Dloader_dri3_helper.c226 if (!dri_context || !draw->vtable->in_current_context(draw)) { in loader_dri3_blit_image()
/external/mesa3d/src/egl/drivers/dri2/
Dplatform_x11_dri3.c100 .in_current_context = egl_dri3_in_current_context,
/external/mesa3d/docs/relnotes/
D13.0.6.rst230 - glx/dri3: guard in_current_context against a disappeared drawable
/external/mesa3d/src/glx/
Ddri3_glx.c161 .in_current_context = glx_dri3_in_current_context,