Searched refs:in_prefix (Results 1 – 1 of 1) sorted by relevance
7351 const char *in_prefix = ""; in vrend_shader_create_passthrough_tcs() local7357 in_prefix = "gl_in[gl_InvocationID]."; in vrend_shader_create_passthrough_tcs()7365 in_prefix, ctx.inputs[i].glsl_name, postfix); in vrend_shader_create_passthrough_tcs()7371 in_prefix, ctx.inputs[i].glsl_name, postfix, k); in vrend_shader_create_passthrough_tcs()