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Searched refs:in_word (Results 1 – 2 of 2) sorted by relevance

/external/skia/modules/skottie/src/text/
DTextAdapter.cpp208 bool in_word = false; in buildDomainMaps() local
215 if (in_word) { in buildDomainMaps()
216 in_word = false; in buildDomainMaps()
222 if (!in_word) { in buildDomainMaps()
223 in_word = true; in buildDomainMaps()
/external/google-breakpad/src/processor/
Dminidump.cc248 uint16_t in_word = *iterator; in UTF16ToUTF8() local
250 Swap(&in_word); in UTF16ToUTF8()
254 if (in_word >= 0xdc00 && in_word <= 0xdcff) { in UTF16ToUTF8()
256 HexString(in_word) << " without high"; in UTF16ToUTF8()
258 } else if (in_word >= 0xd800 && in_word <= 0xdbff) { in UTF16ToUTF8()
260 unichar = (in_word - 0xd7c0) << 10; in UTF16ToUTF8()
263 HexString(in_word) << " at end of string"; in UTF16ToUTF8()
266 uint32_t high_word = in_word; in UTF16ToUTF8()
267 in_word = *iterator; in UTF16ToUTF8()
268 if (in_word < 0xdc00 || in_word > 0xdcff) { in UTF16ToUTF8()
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