Searched refs:increment_two (Results 1 – 1 of 1) sorted by relevance
6069 GLuint increment_two = program.getSubroutineIndex(subroutine_names[0], GL_FRAGMENT_SHADER); in testAtomic() local6076 if (false == testAtomicDraw(increment_two, expected_incremented_two)) in testAtomic()