Searched refs:initNumberSkeletons (Results 1 – 1 of 1) sorted by relevance
47 void U_CALLCONV initNumberSkeletons(UErrorCode& status) { in initNumberSkeletons() function433 umtx_initOnce(gNumberSkeletonsInitOnce, &initNumberSkeletons, status); in create()460 umtx_initOnce(gNumberSkeletonsInitOnce, &initNumberSkeletons, status); in generate()