Searched refs:inputColorCopy (Results 1 – 1 of 1) sorted by relevance
132 GrShaderVar inputColorCopy(args.fFragBuilder->getMangledFunctionName("inColor"), in emitCode() local134 args.fFragBuilder->declareGlobal(inputColorCopy); in emitCode()135 args.fFragBuilder->codeAppendf("%s = %s;\n", inputColorCopy.c_str(), args.fInputColor); in emitCode()145 FPCallbacks callbacks(this, args, inputColorCopy.c_str(), *program.fContext); in emitCode()