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Searched refs:inputTypeToGLString (Results 1 – 5 of 5) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryInputGeometryShaderTests.cpp202 src << "layout(" << inputTypeToGLString(m_primitiveType) << ") in;\n" in shaderGeometry()
DvktGeometryTestsUtil.hpp166 std::string inputTypeToGLString (const vk::VkPrimitiveTopology& inputType);
DvktGeometryTestsUtil.cpp306 std::string inputTypeToGLString (const VkPrimitiveTopology& inputType) in inputTypeToGLString() function
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp129 std::string inputTypeToGLString (rr::GeometryShaderInputType inputType) in inputTypeToGLString() function
288 str << "layout(" << inputTypeToGLString(inputType) << ") in;\n"; in genGeometrySource()
6424 …const std::string name = std::string("type_") + inputTypeToGLString(sglr::rr_util::mapGLGeometry… in init()
6425 …const std::string desc = std::string("Shader input type ") + inputTypeToGLString(sglr::rr_util::… in init()
/external/deqp/external/vulkancts/modules/vulkan/query_pool/
DvktQueryPoolStatisticsTests.cpp80 std::string inputTypeToGLString (const VkPrimitiveTopology& inputType) in inputTypeToGLString() function
2687 << "layout("<<inputTypeToGLString(m_parametersGraphic.primitiveTopology)<<") in;\n" in initPrograms()