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Searched refs:inputVaryingsMax (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DVaryingPacking.cpp1045 GLint inputVaryingsMax = GetMaxShaderInputVectors(caps, backShaderStage); in collectAndPackUserVaryings() local
1046 maxVaryingVectors = std::min(inputVaryingsMax, outputVaryingsMax); in collectAndPackUserVaryings()