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Searched refs:insert_at_head (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/util/
Dsimple_list.h67 #define insert_at_head(list, elem) \ macro
98 insert_at_head(list, elem); \
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pt_fetch_shade_pipeline_llvm.c131 insert_at_head(&shader->variants, &variant->list_item_local); in llvm_middle_end_prepare_gs()
132 insert_at_head(&llvm->gs_variants_list, in llvm_middle_end_prepare_gs()
201 insert_at_head(&shader->variants, &variant->list_item_local); in llvm_middle_end_prepare_tcs()
202 insert_at_head(&llvm->tcs_variants_list, in llvm_middle_end_prepare_tcs()
271 insert_at_head(&shader->variants, &variant->list_item_local); in llvm_middle_end_prepare_tes()
272 insert_at_head(&llvm->tes_variants_list, in llvm_middle_end_prepare_tes()
402 insert_at_head(&shader->variants, &variant->list_item_local); in llvm_middle_end_prepare()
403 insert_at_head(&llvm->vs_variants_list, in llvm_middle_end_prepare()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_tgsi_transform.c56 insert_at_head(struct svga_shader *head, struct svga_shader *shader) in insert_at_head() function
162 insert_at_head(shader, transform_shader); in write_vpos()
211 insert_at_head(shader, transform_shader); in transform_dynamic_indexing()
/external/mesa3d/src/gallium/auxiliary/driver_rbug/
Drbug_screen.h72 insert_at_head(&scr->name, &obj->list); \
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_dma.c238 insert_at_head(&rmesa->dma.reserved, dma_bo); in radeonRefillCurrentDmaRegion()
245 insert_at_head(&rmesa->dma.reserved, dma_bo); in radeonRefillCurrentDmaRegion()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_dma.c238 insert_at_head(&rmesa->dma.reserved, dma_bo); in radeonRefillCurrentDmaRegion()
245 insert_at_head(&rmesa->dma.reserved, dma_bo); in radeonRefillCurrentDmaRegion()
/external/mesa3d/src/gallium/auxiliary/util/
Du_cache.c225 insert_at_head(&cache->lru, entry); in util_cache_set()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_cs.c859 insert_at_head(&shader->variants, &variant->list_item_local); in llvmpipe_update_cs()
860 insert_at_head(&lp->cs_variants_list, &variant->list_item_global); in llvmpipe_update_cs()
Dlp_state_setup.c967 insert_at_head(&lp->setup_variants_list, &variant->list_item_global); in llvmpipe_update_setup()
Dlp_state_fs.c4244 insert_at_head(&shader->variants, &variant->list_item_local); in llvmpipe_update_fs()
4245 insert_at_head(&lp->fs_variants_list, &variant->list_item_global); in llvmpipe_update_fs()