Searched refs:inspectActiveSubroutineUniformName (Results 1 – 2 of 2) sorted by relevance
456 …bool inspectActiveSubroutineUniformName(glw::GLuint program_id, const glw::GLchar** uniform_names)…
2953 …(false == inspectActiveSubroutineUniformName(program.m_program_object_id, subroutine_uniform_names… in iterate()3517 bool FunctionalTest3_4::inspectActiveSubroutineUniformName(GLuint program_id, const GLchar** unifor… in inspectActiveSubroutineUniformName() function in gl4cts::ShaderSubroutine::FunctionalTest3_4