/external/angle/src/libANGLE/ |
D | format_map_autogen.cpp | 649 bool ValidES3FormatCombination(GLenum format, GLenum type, GLenum internalFormat) in ValidES3FormatCombination() argument 660 switch (internalFormat) in ValidES3FormatCombination() 672 switch (internalFormat) in ValidES3FormatCombination() 684 switch (internalFormat) in ValidES3FormatCombination() 696 switch (internalFormat) in ValidES3FormatCombination() 716 switch (internalFormat) in ValidES3FormatCombination() 730 switch (internalFormat) in ValidES3FormatCombination() 741 switch (internalFormat) in ValidES3FormatCombination() 760 switch (internalFormat) in ValidES3FormatCombination() 771 switch (internalFormat) in ValidES3FormatCombination() [all …]
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D | formatutils.h | 207 GLenum internalFormat; member 253 explicit Format(GLenum internalFormat); 256 explicit Format(const InternalFormat &internalFormat); 257 Format(GLenum internalFormat, GLenum type); 274 const InternalFormat &GetSizedInternalFormatInfo(GLenum internalFormat); 275 const InternalFormat &GetInternalFormatInfo(GLenum internalFormat, GLenum type); 279 GLenum GetUnsizedFormat(GLenum internalFormat); 282 bool CompressedFormatRequiresWholeImage(GLenum internalFormat); 295 ANGLE_INLINE int GetNativeVisualID(const InternalFormat &internalFormat) in GetNativeVisualID() argument 300 angle::android::GLInternalFormatToNativePixelFormat(internalFormat.internalFormat); in GetNativeVisualID() [all …]
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_format.c | 1098 st_choose_format(struct st_context *st, GLenum internalFormat, in st_choose_format() argument 1110 if (_mesa_is_compressed_format(st->ctx, internalFormat) in st_choose_format() 1120 if (_mesa_is_enum_format_unsized(internalFormat) && format != 0 && in st_choose_format() 1129 internalFormat) { in st_choose_format() 1141 if (internalFormat == GL_RGB) in st_choose_format() 1142 internalFormat = GL_RGB10; in st_choose_format() 1143 else if (internalFormat == GL_RGBA) in st_choose_format() 1144 internalFormat = GL_RGB10_A2; in st_choose_format() 1148 if (internalFormat == GL_RGB) in st_choose_format() 1149 internalFormat = GL_RGB5; in st_choose_format() [all …]
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/external/mesa3d/src/mesa/main/ |
D | glformats.c | 832 is_astc_2d_format(GLenum internalFormat) in is_astc_2d_format() argument 834 switch (internalFormat) { in is_astc_2d_format() 873 is_astc_3d_format(GLenum internalFormat) in is_astc_3d_format() argument 875 switch (internalFormat) { in is_astc_3d_format() 906 _mesa_is_astc_format(GLenum internalFormat) in _mesa_is_astc_format() argument 908 return is_astc_2d_format(internalFormat) || in _mesa_is_astc_format() 909 is_astc_3d_format(internalFormat); in _mesa_is_astc_format() 916 _mesa_is_etc2_format(GLenum internalFormat) in _mesa_is_etc2_format() argument 918 switch (internalFormat) { in _mesa_is_etc2_format() 1342 _mesa_has_depth_float_channel(GLenum internalFormat) in _mesa_has_depth_float_channel() argument [all …]
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D | teximage.c | 826 GLint border, GLenum internalFormat, in _mesa_init_teximage_fields_ms() argument 830 const GLint base_format =_mesa_base_tex_format(ctx, internalFormat); in _mesa_init_teximage_fields_ms() 840 img->InternalFormat = internalFormat; in _mesa_init_teximage_fields_ms() 933 GLint border, GLenum internalFormat, in _mesa_init_teximage_fields() argument 937 internalFormat, format, 0, GL_TRUE); in _mesa_init_teximage_fields() 1680 GLenum target, GLenum internalFormat) in _mesa_legal_texture_base_format_for_target() argument 1682 if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT in _mesa_legal_texture_base_format_for_target() 1683 || _mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_STENCIL in _mesa_legal_texture_base_format_for_target() 1684 || _mesa_base_tex_format(ctx, internalFormat) == GL_STENCIL_INDEX) { in _mesa_legal_texture_base_format_for_target() 1727 texture_formats_agree(GLenum internalFormat, in texture_formats_agree() argument [all …]
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D | externalobjects.c | 291 GLenum internalFormat, GLsizei width, GLsizei height, in texstorage_memory() argument 314 levels, internalFormat, in texstorage_memory() 320 GLenum internalFormat, GLsizei width, GLsizei height, in texstorage_memory_ms() argument 343 internalFormat, width, height, depth, in texstorage_memory_ms() 352 GLenum internalFormat, GLsizei width, GLsizei height, in texturestorage_memory() argument 375 levels, internalFormat, in texturestorage_memory() 381 GLenum internalFormat, GLsizei width, GLsizei height, in texturestorage_memory_ms() argument 404 samples, internalFormat, width, height, in texturestorage_memory_ms() 411 GLenum internalFormat, in _mesa_TexStorageMem2DEXT() argument 417 texstorage_memory(2, target, levels, internalFormat, width, height, 1, in _mesa_TexStorageMem2DEXT() [all …]
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D | texcompress_cpal.c | 108 _mesa_cpal_compressed_size(int level, GLenum internalFormat, in _mesa_cpal_compressed_size() argument 116 if (internalFormat < GL_PALETTE4_RGB8_OES in _mesa_cpal_compressed_size() 117 || internalFormat > GL_PALETTE8_RGB5_A1_OES) { in _mesa_cpal_compressed_size() 121 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; in _mesa_cpal_compressed_size() 122 assert(info->cpal_format == internalFormat); in _mesa_cpal_compressed_size() 149 GLenum internalFormat, in _mesa_cpal_compressed_teximage2d() argument 161 assert(internalFormat >= GL_PALETTE4_RGB8_OES in _mesa_cpal_compressed_teximage2d() 162 && internalFormat <= GL_PALETTE8_RGB5_A1_OES); in _mesa_cpal_compressed_teximage2d() 164 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; in _mesa_cpal_compressed_teximage2d()
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D | externalobjects.h | 121 GLenum internalFormat, 130 GLenum internalFormat, 140 GLenum internalFormat, 150 GLenum internalFormat, 161 GLenum internalFormat, 170 GLenum internalFormat, 180 GLenum internalFormat, 190 GLenum internalFormat, 201 GLenum internalFormat, 209 GLenum internalFormat,
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureLevelStateQueryTests.cpp | 130 glw::GLenum internalFormat; member 138 , internalFormat (GL_RGBA) in TextureLevelSpec() 276 static bool isColorRenderableFormat (glw::GLenum internalFormat) in isColorRenderableFormat() argument 278 return internalFormat == GL_RGB565 || in isColorRenderableFormat() 279 internalFormat == GL_RGBA4 || in isColorRenderableFormat() 280 internalFormat == GL_RGB5_A1 || in isColorRenderableFormat() 281 internalFormat == GL_RGB10_A2 || in isColorRenderableFormat() 282 internalFormat == GL_RGB10_A2UI || in isColorRenderableFormat() 283 internalFormat == GL_SRGB8_ALPHA8 || in isColorRenderableFormat() 284 internalFormat == GL_R8 || in isColorRenderableFormat() [all …]
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D | es31fTextureFormatTests.cpp | 97 …& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int… 138 …& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int… in TextureCubeArrayFormatCase() argument 142 , m_format (internalFormat) in TextureCubeArrayFormatCase() 270 …Context& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width); 291 …rContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width) in TextureBufferFormatCase() argument 294 , m_format (internalFormat) in TextureBufferFormatCase() 463 deUint32 internalFormat; in init() member 521 deUint32 internalFormat; in init() member 534 deUint32 internalFormat = sizedColorFormats[formatNdx].internalFormat; in init() local 536 string descriptionBase = glu::getTextureFormatName(internalFormat); in init() [all …]
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D | es31fTextureSpecificationTests.cpp | 323 …Case (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int… in BasicTexImageCubeArrayCase() argument 324 …: TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, n… in BasicTexImageCubeArrayCase() 325 , m_internalFormat (internalFormat) in BasicTexImageCubeArrayCase() 361 …Case (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int… in BasicTexStorageCubeArrayCase() argument 362 …: TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, n… in BasicTexStorageCubeArrayCase() 363 , m_internalFormat (internalFormat) in BasicTexStorageCubeArrayCase() 406 deUint32 internalFormat, in TexImageCubeArrayBufferCase() argument 416 …: TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, d… in TexImageCubeArrayBufferCase() 417 , m_internalFormat (internalFormat) in TexImageCubeArrayBufferCase() 487 deUint32 internalFormat, in TexSubImageCubeArrayBufferCase() argument [all …]
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/external/angle/src/tests/gl_tests/ |
D | D3D11FormatTablesTest.cpp | 51 for (GLenum internalFormat : allFormats) in TEST_P() local 54 rx::d3d11::Format::Get(internalFormat, renderer->getRenderer11DeviceCaps()); in TEST_P() 55 const auto &textureInfo = textureCaps.get(internalFormat); in TEST_P() 59 gl::GetSizedInternalFormatInfo(internalFormat); in TEST_P() 74 EXPECT_EQ(textureable, textureInfo.texturable) << " for " << gl::FmtHex(internalFormat); in TEST_P() 83 << " for " << gl::FmtHex(internalFormat); in TEST_P() 84 EXPECT_EQ(expectedMipGen, actualMipGen) << " for " << gl::FmtHex(internalFormat); in TEST_P() 92 EXPECT_EQ(filterable, textureInfo.filterable) << " for " << gl::FmtHex(internalFormat); in TEST_P() 108 << " for " << gl::FmtHex(internalFormat); in TEST_P() 120 << " for " << gl::FmtHex(internalFormat); in TEST_P() [all …]
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/external/angle/src/libANGLE/renderer/gl/ |
D | formatutilsgl.h | 64 const InternalFormat &GetInternalFormatInfo(GLenum internalFormat, StandardGL standard); 68 GLenum internalFormat = GL_NONE; member 74 GLenum internalFormat, 90 GLenum internalFormat = GL_NONE; member 94 GLenum internalFormat); 106 GLenum internalFormat = GL_NONE; member 110 GLenum internalFormat, 115 GLenum internalFormat = GL_NONE; member 119 GLenum internalFormat); 123 GLenum internalFormat = GL_NONE; member [all …]
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D | formatutilsgl.cpp | 134 GLenum internalFormat, in InsertFormatMapping() argument 153 map->insert(std::make_pair(internalFormat, formatInfo)); in InsertFormatMapping() 436 const InternalFormat &GetInternalFormatInfo(GLenum internalFormat, StandardGL standard) in GetInternalFormatInfo() argument 439 InternalFormatInfoMap::const_iterator iter = formatMap.find(internalFormat); in GetInternalFormatInfo() 477 static const gl::InternalFormat &EmulateLUMA(const gl::InternalFormat &internalFormat) in EmulateLUMA() argument 479 ASSERT(IsLUMAFormat(internalFormat.format)); in EmulateLUMA() 483 return gl::GetInternalFormatInfo(EmulateLUMAFormat(internalFormat.format), internalFormat.type); in EmulateLUMA() 488 const gl::InternalFormat &internalFormat) in GetNativeInternalFormat() argument 490 GLenum result = internalFormat.internalFormat; in GetNativeInternalFormat() 497 result = internalFormat.sizedInternalFormat; in GetNativeInternalFormat() [all …]
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D | TextureGL.cpp | 71 bool GetEmulatedAlphaChannel(const angle::FeaturesGL &features, GLenum internalFormat) in GetEmulatedAlphaChannel() argument 74 internalFormat == GL_COMPRESSED_RGB_S3TC_DXT1_EXT; in GetEmulatedAlphaChannel() 162 GLenum internalFormat, in setImage() argument 181 reserveTexImageToBeFilled(context, target, level, internalFormat, size, format, type)); in setImage() 204 ANGLE_TRY(reserveTexImageToBeFilled(context, target, level, internalFormat, size, in setImage() 218 ANGLE_TRY(setImageHelper(context, target, level, internalFormat, size, format, type, pixels)); in setImage() 226 GLenum internalFormat, in setImageHelper() argument 239 nativegl::GetTexImageFormat(functions, features, internalFormat, format, type); in setImageHelper() 254 static_cast<GLint>(level), texImageFormat.internalFormat, in setImageHelper() 263 texImageFormat.internalFormat, size.width, size.height, in setImageHelper() [all …]
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D | RenderbufferGL.cpp | 56 context, functions->renderbufferStorage(GL_RENDERBUFFER, renderbufferFormat.internalFormat, in setStorage() 59 mNativeInternalFormat = renderbufferFormat.internalFormat; in setStorage() 83 renderbufferFormat.internalFormat, width, height)); in setStorageMultisample() 94 GL_RENDERBUFFER, samples, renderbufferFormat.internalFormat, width, height)); in setStorageMultisample() 102 GL_RENDERBUFFER, samples, renderbufferFormat.internalFormat, width, height)); in setStorageMultisample() 106 mNativeInternalFormat = renderbufferFormat.internalFormat; in setStorageMultisample()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_formatquery.c | 32 GLenum internalFormat, int samples[16]) in brw_query_samples_for_format() argument 38 (void) internalFormat; in brw_query_samples_for_format() 57 if (internalFormat == GL_RGBA32F && _mesa_is_gles(ctx)) { in brw_query_samples_for_format() 89 GLenum internalFormat, GLenum pname, GLint *params) in brw_query_internal_format() argument 98 brw_query_samples_for_format(ctx, target, internalFormat, params); in brw_query_internal_format() 105 num_samples = brw_query_samples_for_format(ctx, target, internalFormat, in brw_query_internal_format() 115 _mesa_query_internal_format_default(ctx, target, internalFormat, pname, in brw_query_internal_format()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContext.cpp | 35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& … in texImage2D() argument 39 …texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAcce… in texImage2D() 42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int heigh… in texImage2D() argument 47 switch (internalFormat) in texImage2D() 54 format = internalFormat; in texImage2D() 60 …glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(internalFormat)); in texImage2D() 67 texImage2D(target, level, internalFormat, width, height, 0, format, dataType, DE_NULL); in texImage2D()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | texture_format_table.h | 36 inline constexpr Format(GLenum internalFormat, 47 static const Format &Get(GLenum internalFormat, const Renderer11DeviceCaps &deviceCaps); 53 GLenum internalFormat; member 70 : internalFormat(GL_NONE), in Format() 82 constexpr Format::Format(GLenum internalFormat, in Format() argument 92 : internalFormat(internalFormat), in Format()
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/external/OpenCL-CTS/test_common/gl/ |
D | helpers.cpp | 37 GLenum target, GLenum glFormat, GLenum internalFormat, GLenum glType, in CreateGLTexture1DArray() argument 73 glTexImage2D( get_base_gl_target(target), 0, internalFormat, (GLsizei)width, in CreateGLTexture1DArray() 82 GetGLFormatName(internalFormat), in CreateGLTexture1DArray() 93 GetGLFormatName(internalFormat), in CreateGLTexture1DArray() 150 GLenum target, GLenum glFormat, GLenum internalFormat, GLenum glType, in CreateGLTexture2DArray() argument 191 if (internalFormat == GL_DEPTH_COMPONENT16) in CreateGLTexture2DArray() 194 glTexImage3D( target, 0, internalFormat, (GLsizei)width, (GLsizei)height, in CreateGLTexture2DArray() 197 if (internalFormat == GL_DEPTH_COMPONENT16) in CreateGLTexture2DArray() 207 GetGLFormatName( internalFormat ) ); in CreateGLTexture2DArray() 213 GetGLFormatName( internalFormat ) ); in CreateGLTexture2DArray() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fInternalFormatQueryTests.cpp | 47 …SamplesCase(Context& context, const char* name, const char* description, GLenum internalFormat, bo… in SamplesCase() argument 49 , m_internalFormat (internalFormat) in SamplesCase() 128 …sBufferSizeCase(Context& context, const char* name, const char* description, GLenum internalFormat) in SamplesBufferSizeCase() argument 130 , m_internalFormat (internalFormat) in SamplesBufferSizeCase() 224 const InternalFormat internalFormat = internalFormats[ndx]; in init() local 226 …text, (std::string(internalFormat.name) + "_samples").c_str(), "SAMPLES and NUM_SAMPLE_COUNTS", in… in init()
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D | es3fTextureSpecificationTests.cpp | 66 tcu::TextureFormat mapGLUnsizedInternalFormat (deUint32 internalFormat) in mapGLUnsizedInternalFormat() argument 69 switch (internalFormat) in mapGLUnsizedInternalFormat() 77 …lError(string("Can't map GL unsized internal format (") + tcu::toHex(internalFormat).toString() + … in mapGLUnsizedInternalFormat() 646 …BasicTexImage2DCase (Context& context, const char* name, const char* desc, deUint32 internalFormat… in BasicTexImage2DCase() argument 647 …: Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height,… in BasicTexImage2DCase() 648 , m_internalFormat (internalFormat) in BasicTexImage2DCase() 701 …eCubeCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size) in BasicTexImageCubeCase() argument 702 …: TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2… in BasicTexImageCubeCase() 703 , m_internalFormat (internalFormat) in BasicTexImageCubeCase() 750 …Case (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, in… in BasicTexImage2DArrayCase() argument [all …]
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/external/angle/src/tests/perf_tests/ |
D | GenerateMipmapPerf.cpp | 35 internalFormat = GL_RGBA; in GenerateMipmapParams() 45 GLenum internalFormat; member 66 if (internalFormat == GL_RGB) in story() 165 glTexImage2D(GL_TEXTURE_2D, 0, params.internalFormat, params.textureWidth, params.textureHeight, in initializeBenchmark() 166 0, params.internalFormat, GL_UNSIGNED_BYTE, mTextureData.data()); in initializeBenchmark() 227 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, params.internalFormat, GL_UNSIGNED_BYTE, in drawBenchmark() 255 glTexImage2D(GL_TEXTURE_2D, 0, params.internalFormat, params.textureWidth, params.textureHeight, in drawBenchmark() 256 0, params.internalFormat, GL_UNSIGNED_BYTE, mTextureData.data()); in drawBenchmark() 317 params.internalFormat = GL_RGB; in VulkanParams()
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/external/deqp/framework/opengl/ |
D | gluTexture.hpp | 47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width); 74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height); 106 …ImmutableTexture2D (const RenderContext& context, deUint32 internalFormat, int width, int height); 127 TextureCube (const RenderContext& context, deUint32 internalFormat, int size); 162 …Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, in… 196 …Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers); 225 …Texture3D (const RenderContext& context, deUint32 internalFormat, int width, int height, int dep… 258 … TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers); 287 TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize); 288 …TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize, size_t o… [all …]
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.h | 42 GLenum internalFormat, 60 GLenum internalFormat, 76 GLenum internalFormat, 86 GLenum internalFormat, 109 GLenum internalFormat, 115 GLenum internalFormat, 234 const gl::InternalFormat &internalFormat, 241 const gl::InternalFormat &internalFormat, 248 const gl::InternalFormat &internalFormat, 255 const gl::InternalFormat &internalFormat, [all …]
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