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Searched refs:internal_format (Results 1 – 25 of 128) sorted by relevance

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/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dgen_texture_format_table.py72 def get_swizzle_format_id(internal_format, angle_format): argument
74 if (internal_format == 'GL_NONE') or (angle_format_id == 'NONE'):
84 internal_format)
97 "glInternalFormat"] if "glInternalFormat" in angle_format else internal_format
111 internal_format)
115 + internal_format)
138 internal_format)
184 def json_to_table_data(internal_format, format_name, prefix, json): argument
190 "internalFormat": internal_format,
205 parsed["swizzleFormat"] = get_swizzle_format_id(internal_format, parsed)
[all …]
/external/angle/src/libANGLE/renderer/
Dgen_load_functions_table.py102 def load_functions_name(internal_format, angle_format): argument
103 return internal_format[3:] + "_to_" + angle_format
106 def unknown_func_name(internal_format): argument
107 return load_functions_name(internal_format, "default")
129 def get_unknown_load_func(angle_to_type_map, internal_format): argument
132 unknown_func_name(internal_format), angle_to_type_map[angle_format_unknown])
138 for internal_format, angle_to_type_map in sorted(json_data.items()):
142 table_data += s + 'case ' + internal_format + ':\n'
159 func_name = load_functions_name(internal_format, angle_format)
178 table_data += s + ' return ' + unknown_func_name(internal_format) + ';\n'
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Dangle_format.py127 def gl_format_channels(internal_format): argument
128 if internal_format == 'GL_BGR5_A1_ANGLEX':
130 if internal_format == 'GL_R11F_G11F_B10F':
132 if internal_format == 'GL_RGB5_A1':
134 if internal_format.find('GL_RGB10_A2') == 0:
136 if internal_format == 'GL_RGB10_UNORM_ANGLEX':
139 if internal_format.find('INT_10_10_10_2_OES') == 0:
143 match = re.search(channels_pattern, internal_format)
149 if (internal_format.find('ALPHA') >= 0):
153 if (internal_format.find('ALPHA') >= 0):
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Dgen_load_texture_border_functions_table.py68 def load_functions_name(internal_format, angle_format): argument
69 return internal_format[3:] + "_to_" + angle_format
86 for internal_format, angle_format_func in sorted(json_data["map"].items()):
90 table_data += s + 'case ' + internal_format + ':\n'
103 func_name = load_functions_name(internal_format, angle_format)
143 internal_format=internal_format_param,
/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Dgl_texture.cc132 GLenum internal_format = ToTextureInternalFormat(data_type); in CreateReadOnlyRgba2dImageTexture() local
137 RETURN_IF_ERROR(SetTextureWrapAndFilter(kTarget, internal_format)); in CreateReadOnlyRgba2dImageTexture()
139 /* num_levels = */ 1, internal_format, in CreateReadOnlyRgba2dImageTexture()
143 *gl_texture = GlTexture(kTarget, id.Release(), internal_format, byte_size, 0, in CreateReadOnlyRgba2dImageTexture()
159 GLenum internal_format = ToTextureInternalFormat(data_type); in CreateReadOnlyRgba3dImageTexture() local
164 RETURN_IF_ERROR(SetTextureWrapAndFilter(kTarget, internal_format)); in CreateReadOnlyRgba3dImageTexture()
166 /* num_levels = */ 1, internal_format, in CreateReadOnlyRgba3dImageTexture()
171 *gl_texture = GlTexture(kTarget, id.Release(), internal_format, byte_size, 0, in CreateReadOnlyRgba3dImageTexture()
222 const GLenum internal_format = ToTextureInternalFormat(data_type); in CreateReadWriteRgbaImageTexture() local
225 RETURN_IF_ERROR(SetTextureWrapAndFilter(kTarget, internal_format)); in CreateReadWriteRgbaImageTexture()
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/external/mesa3d/src/mesa/drivers/dri/common/
Ddri_util.c895 GLenum internal_format; member
900 .internal_format = GL_RGB565,
905 .internal_format = GL_RGB5_A1,
910 .internal_format = GL_RGB8,
915 .internal_format = GL_RGBA16F,
920 .internal_format = GL_RGBA16F,
925 .internal_format = GL_RGB10_A2,
930 .internal_format = GL_RGB10_A2,
935 .internal_format = GL_RGB10_A2,
940 .internal_format = GL_RGB10_A2,
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/external/angle/src/libANGLE/
Dgen_format_map.py120 for type, internal_format in sorted(type_map.items()):
121 type_cases += parse_type_case(type, internal_format)
160 for internal_format, format, type in combo_data:
166 combos[format][type] = [internal_format]
168 combos[format][type] += [internal_format]
186 for internal_format in combos:
187 internal_format_cases += " case " + internal_format + ":\n"
/external/mesa3d/src/glx/
Dindirect_texture_compression.c77 GLenum internal_format, in CompressedTexImage1D2D() argument
103 __GLX_PUT_LONG(12, internal_format); in CompressedTexImage1D2D()
120 __GLX_PUT_LONG(16, internal_format); in CompressedTexImage1D2D()
195 GLenum internal_format, GLsizei width, in __indirect_glCompressedTexImage1D() argument
199 CompressedTexImage1D2D(target, level, internal_format, width, 0, in __indirect_glCompressedTexImage1D()
207 GLenum internal_format, in __indirect_glCompressedTexImage2D() argument
212 CompressedTexImage1D2D(target, level, internal_format, width, height, in __indirect_glCompressedTexImage2D()
220 GLenum internal_format, in __indirect_glCompressedTexImage3D() argument
237 __GLX_PUT_LONG(12, internal_format); in __indirect_glCompressedTexImage3D()
253 __GLX_PUT_LONG(16, internal_format); in __indirect_glCompressedTexImage3D()
/external/deqp/external/openglcts/modules/gl/
Dgl4cStencilTexturingTests.cpp54 …createAndFill2DTexture(deqp::Context& context, GLuint width, GLuint height, GLenum internal_format,
267 …createAndFill2DTexture(deqp::Context& context, GLuint width, GLuint height, GLenum internal_format, in createAndFill2DTexture() argument
281 …gl.texImage2D(GL_TEXTURE_2D, 0 /* level */, internal_format, width, height, 0 /* border */, format… in createAndFill2DTexture()
663 GLenum internal_format = GL_R8UI; in dispatch() local
669 internal_format = GL_R32F; in dispatch()
681 GL_WRITE_ONLY, internal_format); in dispatch()
817 GLenum internal_format = 0; in prepareDestinationTexture() local
828 internal_format = GL_R8UI; in prepareDestinationTexture()
835 internal_format = GL_R32F; in prepareDestinationTexture()
849 …Utils::createAndFill2DTexture(m_context, m_width, m_height, internal_format, format, type, &textur… in prepareDestinationTexture()
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Dgl4cCopyImageTests.cpp93 static void maskPixelForFormat(glw::GLenum internal_format, glw::GLubyte* pixel);
95 static glw::GLdouble getEpsilon(glw::GLenum internal_format);
96 static glw::GLuint getPixelSizeForFormat(glw::GLenum internal_format);
97 static glw::GLenum getFormat(glw::GLenum internal_format);
98 static glw::GLuint getNumberOfChannels(glw::GLenum internal_format);
100 static std::string getPixelString(glw::GLenum internal_format, const glw::GLubyte* pixel);
102 static glw::GLenum getType(glw::GLenum internal_format);
106 …uint prepareCompressedTex(deqp::Context& context, glw::GLenum target, glw::GLenum internal_format);
110 static glw::GLuint prepareRenderBuffer(deqp::Context& context, glw::GLenum internal_format);
112 …::GLuint prepareTex16x16x6(deqp::Context& context, glw::GLenum target, glw::GLenum internal_format,
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Dgl4cStencilTexturingTests.hpp70 glw::GLuint prepareSourceTexture(glw::GLenum internal_format, bool is_stencil,
73 …void prepareSourceTextureData(glw::GLenum internal_format, std::vector<glw::GLubyte>& texture_data…
78 bool test(glw::GLenum internal_format, bool is_stencil);
Dgl4cMultiBindTests.cpp333 void InitBuffer(deqp::Context& context, glw::GLenum internal_format, glw::GLuint buffer_id);
335 …orage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format,
345 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth,
356 … Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format,
360 …age(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format,
985 void Texture::InitBuffer(deqp::Context& context, glw::GLenum internal_format, glw::GLuint buffer_id) in InitBuffer() argument
995 gl.texBuffer(GL_TEXTURE_BUFFER, internal_format, buffer_id); in InitBuffer()
1009 …orage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format, in InitStorage() argument
1018 Storage(gl, target, levels, internal_format, width, height, depth, allow_error); in InitStorage()
1061 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, in CompressedImage() argument
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Dgl4cBufferStorageTests.cpp313 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth,
324 … Image(const glw::Functions& gl, glw::GLenum target, glw::GLint level, glw::GLenum internal_format,
328 …age(const glw::Functions& gl, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format,
1338 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, in CompressedImage() argument
1344 gl.compressedTexImage1D(target, level, internal_format, width, 0 /* border */, image_size, data); in CompressedImage()
1350 …gl.compressedTexImage2D(target, level, internal_format, width, height, 0 /* border */, image_size,… in CompressedImage()
1354 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, internal_format, width, height, 0 /… in CompressedImage()
1356 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, internal_format, width, height, 0 /… in CompressedImage()
1358 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, internal_format, width, height, 0 /… in CompressedImage()
1360 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /… in CompressedImage()
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Dgl4cTextureGatherTests.cpp436 GLenum internal_format = GL_RGB32F; in CreateTexture2DRgb() local
447 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); in CreateTexture2DRgb()
469 GLenum internal_format = GL_RG32F; in CreateTexture2DRg() local
480 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); in CreateTexture2DRg()
502 GLenum internal_format = GL_R32F; in CreateTexture2DR() local
513 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); in CreateTexture2DR()
534 GLenum internal_format = InternalFormat(); in CreateTexture2DInt() local
545 glTexImage2D(target, i, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DInt()
550 glTexImage2D(target, 0, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DInt()
572 GLenum internal_format = InternalFormat(); in CreateTexture2DArrayInt() local
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/external/deqp/external/openglcts/modules/gles31/
Des31cTextureGatherTests.cpp352 bool IsFloatingPointTexture(GLenum internal_format) in IsFloatingPointTexture() argument
354 switch (internal_format) in IsFloatingPointTexture()
369 GLenum internal_format = GL_RGB32F; in CreateTexture2DRgb() local
381 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]); in CreateTexture2DRgb()
397 if (IsFloatingPointTexture(internal_format)) in CreateTexture2DRgb()
406 GLenum internal_format = GL_RG32F; in CreateTexture2DRg() local
417 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); in CreateTexture2DRg()
419 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]); in CreateTexture2DRg()
435 if (IsFloatingPointTexture(internal_format)) in CreateTexture2DRg()
444 GLenum internal_format = GL_R32F; in CreateTexture2DR() local
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/external/mesa3d/src/gallium/frontends/dri/
Ddri_drawable.c266 enum pipe_format internal_format = pt->format; in dri_set_tex_buffer2() local
270 switch (internal_format) { in dri_set_tex_buffer2()
272 internal_format = PIPE_FORMAT_R16G16B16X16_FLOAT; in dri_set_tex_buffer2()
275 internal_format = PIPE_FORMAT_B10G10R10X2_UNORM; in dri_set_tex_buffer2()
278 internal_format = PIPE_FORMAT_R10G10B10X2_UNORM; in dri_set_tex_buffer2()
281 internal_format = PIPE_FORMAT_BGRX8888_UNORM; in dri_set_tex_buffer2()
284 internal_format = PIPE_FORMAT_XRGB8888_UNORM; in dri_set_tex_buffer2()
295 0, internal_format, pt, false); in dri_set_tex_buffer2()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_tex_image.c406 GLenum internal_format, in intel_set_texture_image_mt() argument
418 0, internal_format, format); in intel_set_texture_image_mt()
445 GLenum internal_format = 0; in intelSetTexBuffer2() local
484 internal_format = GL_RGB; in intelSetTexBuffer2()
486 internal_format = GL_RGBA; in intelSetTexBuffer2()
488 internal_format = GL_RGB; in intelSetTexBuffer2()
495 intel_set_texture_image_mt(brw, texImage, internal_format, in intelSetTexBuffer2()
639 GLenum internal_format = in intel_image_target_texture() local
640 image->internal_format != 0 ? in intel_image_target_texture()
641 image->internal_format : _mesa_get_format_base_format(mt->format); in intel_image_target_texture()
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/external/angle/src/libANGLE/renderer/vulkan/
Dgen_vk_format_table.py156 def gen_format_case(angle, internal_format, vk_json_data): argument
160 format_id=angle, internal_format=internal_format, image_template="", buffer_template="")
189 internal_format, format))
/external/deqp/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.cpp644 glw::GLenum internal_format, glw::GLuint width, glw::GLuint height, glw::GLuint depth, in CompressedImage() argument
650 gl.compressedTexImage1D(target, level, internal_format, width, 0 /* border */, image_size, data); in CompressedImage()
656 …gl.compressedTexImage2D(target, level, internal_format, width, height, 0 /* border */, image_size,… in CompressedImage()
660 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, internal_format, width, height, 0 /… in CompressedImage()
662 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, internal_format, width, height, 0 /… in CompressedImage()
664 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, internal_format, width, height, 0 /… in CompressedImage()
666 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /… in CompressedImage()
668 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, internal_format, width, height, 0 /… in CompressedImage()
670 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, internal_format, width, height, 0 /… in CompressedImage()
676 …gl.compressedTexImage3D(target, level, internal_format, width, height, depth, 0 /* border */, imag… in CompressedImage()
[all …]
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayColorDepthAttachments.cpp693 glw::GLenum internal_format = GL_NONE; in prepareImmutableTextureObject() local
698 internal_format = m_color_internal_format; in prepareImmutableTextureObject()
702 internal_format = m_depth_internal_format; in prepareImmutableTextureObject()
711 internal_format, texture_size, texture_size, n_cubemaps * 6 /* layer-faces per cube-map */); in prepareImmutableTextureObject()
734 glw::GLenum internal_format = GL_NONE; in prepareMutableTextureObject() local
740 internal_format = m_color_internal_format; in prepareMutableTextureObject()
746 internal_format = m_depth_internal_format; in prepareMutableTextureObject()
756 …gl.texImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0 /* mipmap_level */, internal_format, texture_size, text… in prepareMutableTextureObject()
/external/angle/src/common/gl/cgl/
DFunctionsCGL.cpp51 GLenum internal_format,
58 (ctx, target, internal_format, width, height, format, type, ioSurface, plane))
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_screen.c223 image->internal_format = GL_RGB; in radeon_create_image_from_name()
228 image->internal_format = GL_RGB; in radeon_create_image_from_name()
233 image->internal_format = GL_RGBA; in radeon_create_image_from_name()
283 image->internal_format = rb->InternalFormat; in radeon_create_image_from_renderbuffer()
323 image->internal_format = GL_RGB; in radeon_create_image()
328 image->internal_format = GL_RGB; in radeon_create_image()
333 image->internal_format = GL_RGBA; in radeon_create_image()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_screen.c223 image->internal_format = GL_RGB; in radeon_create_image_from_name()
228 image->internal_format = GL_RGB; in radeon_create_image_from_name()
233 image->internal_format = GL_RGBA; in radeon_create_image_from_name()
283 image->internal_format = rb->InternalFormat; in radeon_create_image_from_renderbuffer()
323 image->internal_format = GL_RGB; in radeon_create_image()
328 image->internal_format = GL_RGB; in radeon_create_image()
333 image->internal_format = GL_RGBA; in radeon_create_image()
/external/mesa3d/src/mesa/main/
Dtextureview.c120 GLenum internal_format; member
258 if (compatible_internal_formats[i].internal_format == internalformat) in _mesa_texture_view_lookup_view_class()
265 if (s3tc_compatible_internal_formats[i].internal_format in _mesa_texture_view_lookup_view_class()
273 if (gles_etc2_compatible_internal_formats[i].internal_format in _mesa_texture_view_lookup_view_class()
280 if (gles_astc_compatible_internal_formats[i].internal_format in _mesa_texture_view_lookup_view_class()
288 if (gles_astc_3d_compatible_internal_formats[i].internal_format in _mesa_texture_view_lookup_view_class()
Dprogram_binary.c56 uint32_t internal_format; member
90 hdr->internal_format = 0; in write_program_binary()
107 if (hdr->internal_format != 0) in simple_header_checks()

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