Searched refs:intersectArea (Results 1 – 1 of 1) sorted by relevance
336 final float intersectArea = intersection.width() * intersection.height(); in handleDetection() local337 final float totalArea = a.width() * a.height() + b.width() * b.height() - intersectArea; in handleDetection()338 final float intersectOverUnion = intersectArea / totalArea; in handleDetection()