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Searched refs:invLength (Results 1 – 3 of 3) sorted by relevance

/external/eigen/doc/
DCustomizingEigen_Plugins.dox30 inline RealScalar invLength(void) const { return fast_inv_sqrt(squaredNorm()); }
/external/swiftshader/src/Pipeline/
DSpirvShaderGLSLstd450.cpp372 SIMD::Float invLength = SIMD::Float(1.0f) / Sqrt(d); in EmitExtGLSLstd450() local
376 dst.move(i, invLength * x.Float(i)); in EmitExtGLSLstd450()
/external/flatbuffers/docs/source/
DTutorial.md2717 int invLength = monster.inventoryLength();
2723 val invLength = monster.inventoryLength
2729 int invLength = monster.InventoryLength;
2735 invLength := monster.InventoryLength()
2747 var invLength = monster.inventoryLength();
2753 let invLength = monster.inventoryLength();
2773 int invLength = monster.inventory.length;
2779 local invLength = mon:InventoryLength()