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Searched refs:inverse_order_routine_index (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp2853 static const GLuint inverse_order_routine_index = 0; in iterate() local
2975 if ((false == testDraw(program.m_program_object_id, subroutine_names[inverse_order_routine_index], in iterate()
2978 (false == testDraw(program.m_program_object_id, subroutine_names[inverse_order_routine_index], in iterate()
2981 (false == testDraw(program.m_program_object_id, subroutine_names[inverse_order_routine_index], in iterate()
2999 if ((false == testDraw(program.m_program_object_id, subroutine_names[inverse_order_routine_index], in iterate()
3002 (false == testDraw(program.m_program_object_id, subroutine_names[inverse_order_routine_index], in iterate()
3005 (false == testDraw(program.m_program_object_id, subroutine_names[inverse_order_routine_index], in iterate()