/external/mesa3d/src/compiler/glsl/ |
D | ir_set_program_inouts.cpp | 75 return var->data.mode == ir_var_shader_in || in is_shader_inout() 112 if (var->data.mode == ir_var_shader_in) { in mark() 154 var->data.mode == ir_var_shader_in && type->is_array()) { in mark_whole_variable() 159 var->data.mode == ir_var_shader_in) { in mark_whole_variable() 171 var->data.mode == ir_var_shader_in && !var->data.patch) { in mark_whole_variable() 177 var->data.mode == ir_var_shader_in) in mark_whole_variable() 218 var->data.mode == ir_var_shader_in) { in try_mark_partial_variable() 228 var->data.mode == ir_var_shader_in) { in try_mark_partial_variable() 240 var->data.mode == ir_var_shader_in && !var->data.patch) { in try_mark_partial_variable() 310 var->data.mode != ir_var_shader_in) { in try_mark_partial_variable() [all …]
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D | link_varyings.cpp | 58 (var->data.mode == ir_var_shader_in && in get_varying_type() 426 if (var->data.mode == ir_var_shader_in) in compute_variable_location_slot() 506 var->data.mode == ir_var_shader_in ? "in" : "out", in check_location_aliasing() 516 var->data.mode == ir_var_shader_in ? "in" : "out", in check_location_aliasing() 540 var->data.mode == ir_var_shader_in ? in check_location_aliasing() 552 var->data.mode == ir_var_shader_in ? in check_location_aliasing() 564 var->data.mode == ir_var_shader_in ? in check_location_aliasing() 578 var->data.mode == ir_var_shader_in ? in check_location_aliasing() 637 assert(var->data.mode == ir_var_shader_in); in validate_explicit_variable_location() 705 ir_variable_mode var_direction[2] = { ir_var_shader_in, ir_var_shader_out }; in validate_first_and_last_interface_explicit_locations() [all …]
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D | link_interface_blocks.cpp | 319 case ir_var_shader_in: in validate_intrastage_interface_blocks() 391 ir_var_shader_in); in validate_interstage_inout_blocks() 460 if (!var || !var->get_interface_type() || var->data.mode != ir_var_shader_in) in validate_interstage_inout_blocks()
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D | lower_distance.cpp | 152 } else if (ir->data.mode == ir_var_shader_in) { in visit() 177 assert((ir->data.mode == ir_var_shader_in && in visit() 194 assert((ir->data.mode == ir_var_shader_in && in visit() 623 } else if (ir->data.mode == ir_var_shader_in) { in visit()
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D | ast_array_index.cpp | 125 var->data.mode == ir_var_shader_in) { in get_implicit_array_size() 133 var->data.mode == ir_var_shader_in && in get_implicit_array_size()
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D | glsl_symbol_table.cpp | 43 case ir_var_shader_in: in add_interface() 69 case ir_var_shader_in: in get_interface()
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D | lower_named_interface_blocks.cpp | 159 var->data.mode == ir_var_shader_in ? "in" : "out", in run() 287 var->data.mode == ir_var_shader_in ? "in" : "out", in handle_rvalue()
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D | ast_to_hir.cpp | 221 remove_per_vertex_blocks(instructions, state, ir_var_shader_in); in _mesa_ast_to_hir() 2712 return var->data.mode == ir_var_shader_in || in is_varying_var() 2716 return var->data.mode == ir_var_shader_out || var->data.mode == ir_var_shader_in; in is_varying_var() 2989 mode != ir_var_shader_in) in validate_fragment_flat_interpolation_input() 3105 if (mode != ir_var_shader_in && mode != ir_var_shader_out) in validate_interpolation_qualifier() 3112 if (mode == ir_var_shader_in) { in validate_interpolation_qualifier() 3236 if (var->data.mode == ir_var_shader_in) { in apply_explicit_location() 3256 if (var->data.mode == ir_var_shader_in || var->data.mode == ir_var_shader_out) { in apply_explicit_location() 3267 if (var->data.mode == ir_var_shader_in) { in apply_explicit_location() 3304 var->data.location = (var->data.mode == ir_var_shader_in) in apply_explicit_location() [all …]
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D | opt_dead_builtin_varyings.cpp | 293 info->mode == ir_var_shader_in ? "in" : "out"; in replace_varyings_visitor() 557 varying_info_visitor consumer_info(ir_var_shader_in); in do_dead_builtin_varyings()
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D | builtin_variables.cpp | 404 return add_variable(name, type, precision, ir_var_shader_in, slot, interp); in add_input() 523 case ir_var_shader_in: in add_index_variable() 569 case ir_var_shader_in: in add_variable() 1555 GLSL_PRECISION_NONE, ir_var_shader_in, -1); in generate_varyings() 1561 GLSL_PRECISION_NONE, ir_var_shader_in, -1); in generate_varyings()
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D | linker.cpp | 285 if (!var->type->is_array() || var->data.mode != ir_var_shader_in || in visit() 2858 ? ir_var_shader_in : ir_var_shader_out; in assign_attribute_or_color_locations() 3298 if ((input == NULL) || (input->data.mode != ir_var_shader_in)) in match_explicit_outputs_to_inputs() 3896 (var->data.mode == ir_var_shader_in && in inout_has_same_location() 3922 case ir_var_shader_in: in add_interface_variables() 3954 (stage == MESA_SHADER_VERTEX && var->data.mode == ir_var_shader_in) || in add_interface_variables() 3983 case ir_var_shader_in: in add_packed_varyings() 4380 assert(io_mode == ir_var_shader_in || io_mode == ir_var_shader_out); in set_always_active_io() 4435 set_always_active_io(sh->ir, ir_var_shader_in); in disable_varying_optimizations_for_sso()
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D | opt_structure_splitting.cpp | 108 var->data.mode == ir_var_shader_in || var->data.mode == ir_var_shader_out) in get_variable_entry()
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D | loop_unroll.cpp | 147 case ir_var_shader_in: in visit_enter()
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D | lower_variable_index_to_cond_assign.cpp | 383 case ir_var_shader_in: in storage_type_needs_lowering()
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D | glsl_parser_extras.cpp | 1980 src->get_interface("gl_PerVertex", ir_var_shader_in); in _mesa_glsl_copy_symbols_from_table() 1982 dest->add_interface(iface->name, iface, ir_var_shader_in); in _mesa_glsl_copy_symbols_from_table() 2091 other = ir_var_shader_in; in opt_shader_and_create_symbol_table()
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D | ir_builder_print_visitor.cpp | 216 case ir_var_shader_in: mode_str = "ir_var_shader_in"; break; in visit()
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D | ir_reader.cpp | 435 var->data.mode = ir_var_shader_in; in read_declaration()
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D | ir.h | 331 ir_var_shader_in, enumerator
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D | ir.cpp | 2385 case ir_var_shader_in: in mode_string()
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D | ast_function.cpp | 279 if (!var || var->data.mode != ir_var_shader_in) { in verify_parameter_modes()
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/external/mesa3d/src/compiler/glsl/tests/ |
D | varyings_test.cpp | 122 ir_var_shader_in); in TEST_F() 147 ir_var_shader_in); in TEST_F() 174 ir_var_shader_in); in TEST_F() 198 ir_var_shader_in); in TEST_F() 223 ir_var_shader_in); in TEST_F() 231 ir_var_shader_in); in TEST_F() 264 ir_var_shader_in); in TEST_F() 280 ir_var_shader_in); in TEST_F() 304 ir_var_shader_in); in TEST_F()
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D | invalidate_locations_test.cpp | 69 ir_var_shader_in); in TEST_F() 92 ir_var_shader_in); in TEST_F() 115 ir_var_shader_in); in TEST_F() 139 ir_var_shader_in); in TEST_F()
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D | builtin_variable_test.cpp | 149 case ir_var_shader_in: in no_invalid_variable_modes() 183 if (var->data.mode != ir_var_shader_in) in TEST_F() 251 if (var->data.mode != ir_var_shader_in) in TEST_F() 322 if (var->data.mode != ir_var_shader_in) in TEST_F()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi.cpp | 2468 if ((stage == MESA_SHADER_VERTEX && var->data.mode == ir_var_shader_in) || in is_inout_array() 2472 if (((stage == MESA_SHADER_GEOMETRY && var->data.mode == ir_var_shader_in) || in is_inout_array() 2473 (stage == MESA_SHADER_TESS_EVAL && var->data.mode == ir_var_shader_in) || in is_inout_array() 2516 case ir_var_shader_in: { in visit() 2651 var->data.mode == ir_var_shader_in && in visit()
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/external/mesa3d/src/mesa/program/ |
D | ir_to_mesa.cpp | 1424 case ir_var_shader_in: in visit()
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