Searched refs:iris_bo_alloc (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/gallium/drivers/iris/ |
D | iris_border_color.c | 73 pool->bo = iris_bo_alloc(bufmgr, "border colors", in iris_reset_border_color_pool()
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D | iris_perf.c | 29 return iris_bo_alloc(bufmgr, name, size, IRIS_MEMZONE_OTHER); in iris_oa_bo_alloc()
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D | iris_binder.c | 89 iris_bo_alloc(bufmgr, "binder", IRIS_BINDER_SIZE, IRIS_MEMZONE_BINDER); in binder_realloc()
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D | iris_bufmgr.h | 252 struct iris_bo *iris_bo_alloc(struct iris_bufmgr *bufmgr,
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D | iris_screen.c | 801 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER); in iris_screen_create()
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D | iris_batch.c | 357 batch->bo = iris_bo_alloc(bufmgr, "command buffer", in create_batch()
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D | iris_resource.c | 882 res->bo = iris_bo_alloc(screen->bufmgr, name, templ->width0, memzone); in iris_resource_create_for_buffer() 1336 iris_bo_alloc(screen->bufmgr, res->bo->name, resource->width0, in iris_invalidate_resource()
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D | iris_bufmgr.c | 592 iris_bo_alloc(struct iris_bufmgr *bufmgr, in iris_bo_alloc() function
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D | iris_program.c | 2151 *bop = iris_bo_alloc(bufmgr, "scratch", size, IRIS_MEMZONE_SHADER); in iris_get_scratch_space()
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