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Searched refs:is2D (Results 1 – 19 of 19) sorted by relevance

/external/deqp-deps/glslang/Test/
Dspv.1.4.sparseTexture.frag5 uniform isampler2D is2D;
31 resident |= sparseTextureARB(is2D, c2, texel);
35 resident |= sparseTextureLodARB(is2D, c2, 2.0, texel);
39 resident |= sparseTexelFetchARB(is2D, ivec2(c2), 2, texel);
DnewTexture.frag13 uniform isampler2D is2D;
52 ivec4 iv = texture(is2D, c2D);
54 iv = textureProjOffset(is2D, c4D, ivec2(3));
56 iv = textureProjLod(is2D, c3D, c1D);
58 iv = textureProjGrad(is2D, c3D, c2D, c2D);
Dspv.newTexture.frag13 uniform isampler2D is2D;
53 ivec4 iv = texture(is2D, c2D);
55 iv = textureProjOffset(is2D, c4D, ivec2(3));
57 iv = textureProjLod(is2D, c3D, c1D);
59 iv = textureProjGrad(is2D, c3D, c2D, c2D);
Dweb.texture.frag9 layout(binding = 8) uniform lowp isampler2D is2D;
63 iv = texture(is2D, c2D);
64 iv = textureProjOffset(is2D, c4D, ic2D);
65 iv = textureProjLod(is2D, c3D, c1D);
66 iv = textureProjGrad(is2D, c3D, c2D, c2D);
D300.frag11 uniform lowp isampler2D is2D;
72 iv = texture(is2D, c2D);
73 iv = textureProjOffset(is2D, c4D, ic2D);
74 iv = textureProjLod(is2D, c3D, c1D);
75 iv = textureProjGrad(is2D, c3D, c2D, c2D);
/external/deqp-deps/glslang/Test/baseResults/
Dweb.texture.frag.out29 OpName %is2D "is2D"
122 OpDecorate %is2D RelaxedPrecision
123 OpDecorate %is2D DescriptorSet 0
124 OpDecorate %is2D Binding 8
246 %is2D = OpVariable %_ptr_UniformConstant_105 UniformConstant
353 %108 = OpLoad %105 %is2D
357 %111 = OpLoad %105 %is2D
363 %116 = OpLoad %105 %is2D
368 %120 = OpLoad %105 %is2D
Dspv.1.4.sparseTexture.frag.out24 Name 46 "is2D"
53 Decorate 46(is2D) DescriptorSet 0
54 Decorate 46(is2D) Binding 1
103 46(is2D): 45(ptr) Variable UniformConstant
173 47: 44 Load 46(is2D)
210 85: 44 Load 46(is2D)
249 120: 44 Load 46(is2D)
DnewTexture.frag.out123 0:52 'is2D' ( uniform isampler2D)
132 0:54 'is2D' ( uniform isampler2D)
144 0:56 'is2D' ( uniform isampler2D)
154 0:58 'is2D' ( uniform isampler2D)
241 0:? 'is2D' ( uniform isampler2D)
385 0:52 'is2D' ( uniform isampler2D)
394 0:54 'is2D' ( uniform isampler2D)
406 0:56 'is2D' ( uniform isampler2D)
416 0:58 'is2D' ( uniform isampler2D)
503 0:? 'is2D' ( uniform isampler2D)
D300.frag.out157 0:72 'is2D' ( uniform lowp isampler2D)
162 0:73 'is2D' ( uniform lowp isampler2D)
168 0:74 'is2D' ( uniform lowp isampler2D)
174 0:75 'is2D' ( uniform lowp isampler2D)
502 0:? 'is2D' ( uniform lowp isampler2D)
648 0:72 'is2D' ( uniform lowp isampler2D)
653 0:73 'is2D' ( uniform lowp isampler2D)
659 0:74 'is2D' ( uniform lowp isampler2D)
665 0:75 'is2D' ( uniform lowp isampler2D)
744 0:? 'is2D' ( uniform lowp isampler2D)
/external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/src/
Dmatrix-interpolation.js29 function is2D(m) { function
96 if (is2D(matrix)) {
/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp129 bool is2D = de::inRange<int>(program, PROGRAM_2D_FLOAT, PROGRAM_2D_UINT_BIAS) in getProgram() local
171 else if (isCube || (is2D && isArray) || is3D) in getProgram()
173 else if ((is1D && isArray) || is2D) in getProgram()
/external/swiftshader/src/Device/
DSampler.hpp137 bool is2D() const in is2D() function
/external/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_from_tgsi.cpp83 bool is2D() const { return reg.Dimension; } in is2D() function in tgsi::Instruction::SrcRegister
142 bool is2D() const { return reg.Dimension; } in is2D() function in tgsi::Instruction::DstRegister
1750 src.is2D() ? src.getIndex(1) : 0, in srcToSym()
1760 dst.is2D() ? dst.getIndex(1) : 0, in dstToSym()
1891 if (src.is2D()) { in fetchSrc()
1928 if (dst.is2D()) { in fetchDst()
2013 int idx2d = src.is2D() ? src.getIndex(1) : 0; in fetchSrc()
2081 int idx2d = dst.is2D() ? dst.getIndex(1) : 0; in acquireDst()
2131 int idx2d = dst.is2D() ? dst.getIndex(1) : 0; in storeDst()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.h383 bool is2D() const { return mData->resourceType == ResourceType::Texture2D; } in is2D() function
DImage11.cpp474 if (textureHelper.is2D() && textureHelper.getSampleCount() > 1) in copyWithoutConversion()
DRenderer11.cpp2492 if (sourceRenderTarget->getTexture().is2D() && sourceRenderTarget->isMultisampled()) in copyImageInternal()
3455 if (textureHelper.is2D() && textureHelper.getSampleCount() > 1) in readFromAttachment()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp213 bool is2D = de::inRange<int>(program, PROGRAM_2D_FLOAT, PROGRAM_2D_SHADOW_BIAS) in initializePrograms() local
232 else if (isCube || (is2D && isArray) || is3D) in initializePrograms()
234 else if ((is1D && isArray) || is2D) in initializePrograms()
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp63 else if(state.is2D()) in sampleTexture()
1407 if(state.is2D() || state.is3D() || state.isCube()) in computeIndices()
1467 if(state.is2D() || state.is3D() || state.isCube()) in computeIndices()
1917 if(state.is2D() || state.is3D() || state.isCube()) negative |= vvvv; in sampleTexel()
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp192 const bool is2D = imageType == VK_IMAGE_TYPE_2D; in CanGenerateMipmapWithCompute() local
200 return hasStorageSupport && !isSRGB && !isInt && is2D && !isMultisampled && isColorFormat; in CanGenerateMipmapWithCompute()